Corvus Glaive
Cosmic · 2018
Abilities
Armor Break
Cruelty
True Damage
Granted via synergy
Proxima Midnight
Use a Heavy or Special Attack to knock down an opponent that used Evade or Auto-Block in a fight. Once this mission is complete, his True Damage becomes True Strike.
Proxima Midnight
Use a Heavy or Special Attack to knock down an opponent that used Evade or Auto-Block in a fight. Once this mission is complete, his True Damage becomes True Strike.
Tags
#AW : Magic Thief
#Cabal
#Metal
#Offensive: Burst
#Saga Champions
#Size: M
#Stone
#Thanos's Army
Synergies
HUNT THE UNCANNY
Knockout a Mutant Champion. Once this mission is complete, Corvus receives Safeguard against the opponent’s Special 2 Attack if Glaive’s Immunity is active, preventing him from losing more 5% Health from a single hit.
+10% Attack Rating at the start of the fight.
+10% Attack Rating at the start of the fight.
+10% Attack Rating at the start of the fight.
Unique Synergy: Does not stack with duplicate Synergies.
MISSIONS FROM THANOS
Corvus Glaive has 112.5 missions to accomplish. Whenever completing a mission, he gains 0 Persistent Charge and a Cruelty Buff, increasing his Critical Damage Rating by 4050. Missions can be completed in any order.
Corvus Glaive starts the fight with a number of the above Cruelty Buffs equal to his Persistent Charge.
Mission 1: Eliminate Avengers: Knockout a member of the Avengers. Once this mission is complete, Corvus gains 10 additional Glaive charges when fighting against a member of the Avengers.
Mission 2: Sabotage Technology: Knockout a Tech Champion. Once this mission is complete, Tech Champions have 25% reduced Ability Accuracy.
Mission 3: Hunt the Uncanny: Knockout a Mutant Champion.
Mission 4: Challenge Defenses: Use a Heavy or Special Attack to knock down an opponent that used Evade or Auto-Block in a fight.
GLAIVE’S IMMUNITY
Corvus Glaive does not take damage from Coldsnap, Bleed and Shock Debuffs, nor Frostbite, while Glaive’s Immunity is active. When Glaive’s immunity reactivates or is disabled, those Debuffs are Purified and Corvus takes 1787.4 damage.
At the start of the fight, Corvus gains 20 permanent Glaive charges, granting him True Damage and guaranteed Critical Hits with his glaive as long as Glaive’s Immunity is active. A charge is spent every time Corvus hits with a Basic Attack using his glaive.
Corvus Glaive can trigger Critical Hits through an enemy Block.
Corvus’ blade is damaged after he uses all of his Glaive charges, disabling Glaive’s Immunity for 50 seconds. Corvus cannot inflict Critical Hits while Glaive’s Immunity is disabled.
When Glaive’s Immunity reactivates if Corvus has 0 Glaive Charges, he regains all of his Glaive charges.
WHEN KNOCKED DOWN
Corvus’ blade is damaged if Corvus is Knocked Down by a Heavy or Special Attack, disabling Glaive’s Immunity for 3 seconds.
WELL TIMED BLOCKS
Inflicts an Armor Break, reducing the opponents Armor Rating by 476.47 for 4 seconds. Additional Armor Breaks are inflicted for each active Armor Up effect on the opponent.
+{1} ATTACK RATING IF THE OPPONENT IS SUFFERING FROM AN ARMO
+6255.9 Attack Rating if the opponent is suffering from an Armor Break Debuff.
SPECIAL ATTACK 2 SP2
When Glaive’s Immunity is active, this Special Attack is Unblockable and instantly drains 20% of the opponent’s Power if they are at max Power.
Spotlight & Gameplay
Coming Soon...

