Beast
Mutant · 2016
Abilities
Bleed
Bleed Resistance
Stun
Tags
#Hero
#Illuminati
#Offensive: Raw Damage
#Size: L
#X-Men
Synergies
EYES OF THE DRAGON
Landing a Critical Hit grants an additional +2% Critical Damage Rating. Max 100 hits.
Landing a Critical Hit grants an additional +2% Critical Damage Rating. Max 100 hits.
Landing a Critical Hit grants an additional +2% Critical Damage Rating. Max 100 hits.
Landing a Critical Hit grants an additional +2% Critical Damage Rating. Max 100 hits.
Landing a Critical Hit grants an additional +2% Critical Damage Rating. Max 100 hits.
Unique Synergy: Does not stack with duplicate synergies.
FURRY FRENEMIES
Critical Hits have a 30% chance to Armor Break the Opponent for 6 second(s), reducing their Armor Rating by 700.
Critical Hits grant Rocket 1 additional Scrap Metal.
Activate Combo Shield for 5 second(s) when this Champion would lose their Combo Meter from being struck. This activates only once per fight.
Activate Combo Shield for 5 second(s) when this Champion would lose their Combo Meter from being struck. This activates only once per fight.
Unique Synergy: Does not stack with duplicate synergies.
GATEWAY
Increase the duration of Freestyle and Acrobatic Combo Success by 5 second(s).
+30% Bleed Potency.
+30% Bleed Potency.
All Mutants and X-Men except Professor X: Gain 6% of a bar of Power every 10 second(s) for each Cerebro Charge. Max 24%.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.
PASSIVE
Beast's thick hide makes him resistant to Bleed effects, decreasing their Potency and Duration by 65%.
PASSIVE
When starting the battle with more than 50% Health, Beast employs a Freestyle combat form; Critical hits have a 60% chance to inflict 2775.5 Bleed damage over 15860 seconds.
When starting the battle with less than 50% health, Beast employs an Acrobatic combat form. This grants him a 85% chance when receiving Physical Critical Hits to reduce their Critical Damage by 85%. Additionally, the opponent gets 55% less Power when getting hit by Beast.
SPECIAL ATTACK 1 SP1
Beast analyses the situation and employs a Freestyle combat form.
55% chance to Stun for 1.5 second(s).
SPECIAL ATTACK 2 SP2
Using his impressive power of deductive reasoning, Beast decides that employing an Acrobatic combat form is essential to his survival.
80% chance to inflict a 2.5 second Stun Debuff.
SPECIAL ATTACK 3 SP3
Increases Attack by 118.9 per hit in the combo meter, up to a maximum of 1.5% total Attack increase.
Spotlight & Gameplay
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