Ant-Man
Science | 2015
Abilities
Contact Attacks, Fatigue, Glance, Petrify, Poison, Power Sting, Fragility
*, Fury
*, Stagger
*
Immunities
Buff immunity, Poison Immunity, Shock Immunity
7* Stat Focus
Attack:
Critical Rating
Defense:
Physical Resistance
#AW: Decay
#AW: Unsteady Ground
#Avengers
#Defensive: Tank
#Fantastic
#Hero
#Metal
#Size: M
Playstyle and Requirements
Awakening Recommended
Relics


Signature Ability (Sig 1)
CLOSE-UP MAGIC
Whenever Ant-Man Glances an attack, he has a 50.0% chance to inflict a Fatigue Debuff lowering the opponent’s Crit Rating by -5.0 for 15 second(s).
Whenever Ant-Man gains a Pym Particle, he pauses the duration of any personal Fatigue, Poison, or Power Sting Debuffs on the opponent for 2 second(s).
Abilities
PYM PARTICLE - MAX 9
Ant-Man is immune to Buffs. Whenever he would, he instead generates 100.0 Pym Particle.
Whenever Ant-Man's basic attacks intercept the opponent, or strikes them when recovering from a Heavy, he consumes 1 Pym Particle to refresh any personal Fatigue, Poison, and Power Sting Debuffs on the opponent.
POWER STING
If Ant-Man has 3 or more Pym Particles, landing a Heavy Attack or being knocked down by a Special Attack consumes 3 Pym Particles to inflict 1 Power Sting Debuff on the opponent lasting 9 second(s). An opponent with Power Sting takes 100.0 Direct Damage if they activate a Special Attack.
Whenever Ant-Man’s personal Power Stings detonate, they also deal a burst of 15.0 Physical Damage for each Debuff on the opponent including the Power Sting.
SPECIAL ATTACKS
Whenever Ant-Man activates a Special Attack the opponent is inflicted with a non-stacking 100% Unsteady Debuff lasting 15 seconds. Unsteady cannot be activated if the opponent is already under the effect of an Unsteady Debuff.
When Unsteady expires this ability goes on a 15 second cooldown before it can be activated again.
SPECIAL ATTACK 1
On activation gain 300.0 Pym Particles. Then, if Ant-Man has 9 Pym Particles, this Special Attack is Unblockable.
Each hit inflicts a Fatigue Debuff lowering the opponent’s Crit Rating by -5.0 for 15 second(s). Max Stacks 12.
SPECIAL ATTACK 2
Each Pym Particle Grants Ant-Man +25.0 Attack Rating for the duration of this Attack. Consume all Pym Particles at the end of the Special Attack.
On the second hit, consume all Fatigue Debuffs on the opponent. For each Fatigue consumed, the opponent is inflicted with a Poison Debuff that deals 75.0 damage over 15 second(s) and reduces their health recovery by 30%. Max Stacks 12.
Synergies
DINKY SHRINKS
Special Attack 1 inflicts the Opponent with 2 Stagger Debuffs for 12 second(s).
Heavy Attacks grant a non-stacking Armor Up Buff, increasing Armor Rating by +600 for 10 second(s).
+1200 Block Proficiency.
When the Opponent fills a Bar of Power, they gain a Power Sting Debuff for 8 seconds, dealing 30% of Yellowjacket's Attack as Direct Damage.
Unique Synergy: Does not stack with duplicate synergies.
EYES OF THE DRAGON
Landing a Critical Hit grants an additional +2% Critical Damage Rating. Max 100 hits.
Landing a Critical Hit grants an additional +2% Critical Damage Rating. Max 100 hits.
Landing a Critical Hit grants an additional +2% Critical Damage Rating. Max 100 hits.
Landing a Critical Hit grants an additional +2% Critical Damage Rating. Max 100 hits.
Landing a Critical Hit grants an additional +2% Critical Damage Rating. Max 100 hits.
Unique Synergy: Does not stack with duplicate synergies.
HARD TO HIT
When causing a hit to Glance, gains Fury Passive increasing Attack by 25% for 12 seconds. Max: 3. +25% Attack at the start of the fight if Wasp, Ant-Man and Ghost are together in a team.
Counter Sting is never disabled when Wasp is below 20% Health. +25% Attack at the start of the fight if Wasp, Ant-Man and Ghost are together in a team.
+25% Attack at the start of the fight if Wasp, Ant-Man and Ghost are together in a team.
Unique Synergy: Does not stack with duplicate Synergies.
HI, I'M SCOTT
Each hit of Special 1 has a 100% chance to Inflict the Opponent with a Fragility Debuff, reducing Block Proficiency by 50% and Increasing Ant-Mans Critical Damage Rating by 235.
Increase the Duration of Lockdown by a flat 2 Seconds.
Unique Synergy: Does not stack with duplicate synergies.
BUGSPEAK
While the Opponent is suffering from a personal Power Detonation effects, Ant-Man (Future) cannot Miss his Opponent.
+25% Unsteady Debuff duration.
+25% Shock Debuff potency.
Each time the Opponent is inflicted with a Power Sting Debuff, inflict a Physical Vulnerability Debuff, lowering Physical Resistance by 10% for 10 seconds.
Unique Synergy: Does not stack with duplicate synergies.
ONE BUG HAPPY FAMILY
Triggering Miss grants Cassie 1 additional dormant Power Sting.
While the Opponent is suffering from Antman’s personal Unsteady Debuff, the durations of all personal Debuffs are increased by 20%.
Striking the Opponent with a Guaranteed Critical Hit grants Wasp an additional 3 Combo.
Unique Synergy: Does not stack with duplicate synergies.
HIVE MINDS THINK ALIKE
At the start of each fight, inflict a 60% Infuriate Passive for 5 seconds.
At the start of each fight, inflict a 60% Infuriate Passive for 5 seconds.
When Ant-Man is Immune to one or more Damaging effects, he gains 1 Pym Particle.
Armor Break Debuff duration increased by 50%.
Start each fight with 30 Astral Wasps on the Opponent.
Unique Synergy: Does not stack with duplicate synergies.
Spotlight & Gameplay
Coming Soon...













