Absorbing Man
Mystic · 2023
Abilities
Critical Resistance
Cruelty
Energy Damage
Energy Resistance
Physical Damage
Regeneration
Vulnerability
Granted via synergy
Thor
Thor (Jane Foster)
The second Medium Attack inflicts an Armor Break Debuff, reducing Armor by 500 for 9 seconds. Max stacks: 5
Thor
Thor (Jane Foster)
The second Medium Attack inflicts an Armor Break Debuff, reducing Armor by 500 for 9 seconds. Max stacks: 5
Immunities
Armor Break Immunity
Armor Shattered Immunity
Bleed Immunity
Coldsnap Immunity
Frostbite Immunity
Incinerate Immunity
Shock Immunity
Granted via synergy
Abomination (Immortal)
Hulk (Immortal)
Gain Immunity to all Poison effects, and Omni-Morph Forms last 3 seconds longer.
Abomination (Immortal)
Hulk (Immortal)
Gain Immunity to all Poison effects, and Omni-Morph Forms last 3 seconds longer.
Counters
Tags
#AQ: Ramp
#AW : Provocateur
#Cul's Worthy
#Defensive: Tank
#EQ : Romance
#Gamma
#Mercenary
#Meteor
#Offensive: Burst
#Size: L
#Valentine's
#Villain
Synergies
THE WORTHY
The second Medium Attack inflicts an Armor Break Debuff, reducing Armor by 500 for 9 seconds. Max stacks: 5
When facing Cosmic champions, The Mighty Thor inflicts Degeneration effects instead of personal Shocks, which count as Shocks for her abilities.
Thor’s Heavy attack inflicts an Armor Break Debuff, reducing Armor by 1800 for 4.5 seconds. Max stacks: 2
Unique Synergy: Does not stack with duplicate synergies.
FEAR ITSELF
Gain +20% Attack Rating when fighting at Class Advantage, and regain the Attack Rating penalty when fighting at Disadvantage.
Gain +20% Attack Rating when fighting at Class Advantage, and regain the Attack Rating penalty when fighting at Disadvantage.
Gain +20% Attack Rating when fighting at Class Advantage, and regain the Attack Rating penalty when fighting at Disadvantage.
Gain +20% Attack Rating when fighting at Class Advantage, and regain the Attack Rating penalty when fighting at Disadvantage.
Gain +20% Attack Rating when fighting at Class Advantage, and regain the Attack Rating penalty when fighting at Disadvantage.
Gain +20% Attack Rating when fighting at Class Advantage, and regain the Attack Rating penalty when fighting at Disadvantage.
Unique Synergy: Does not stack with duplicate synergies.
PUñO CERRADO
Purify Ability Accuracy is increased by 200% while Stunned by non-Mutant Champions.
Evading during the Opponent’s Special Attacks grants a +15% Fury Passive for 20 seconds. Max stacks: 3.
Punishing a Special Attack with a Light Attack pauses Omni-Morph Forms for 3 seconds.
Unique Synergy: Does not stack with duplicate synergies.
MOLECULAR DUPLICATION - ALWAYS ACTIVE
A fluid molecular structure grants Absorbing Man 20% Crit Resistance and Immunity to Armor Break and Armor Shattered Debuffs, but reduces his Critical Penetration by 20% flat.
Absorbing Man is no stranger to brawling with beings of otherworldly resilience. He reduces the duration of his Opponent’s Indestructible, Immortality, Unstoppable, and Unblockable Buffs by 90%.
OMNI-MORPH FORMS
Absorbing Man’s Special Attacks transform him into powerful altered Forms. He can only be in one Form at a time, and Form changes cannot fail due to Ability Accuracy Modification.
Absorbing Man starts each fight in his Black Uru Form by default, but can use the Pre-Fight Menu to change this default, which persists until changed again.
Being struck by a Heavy Attack while recovering from a Special Attack deactivates the current Form, which cannot be deactivated again in this way for 20 seconds.
Whenever a Buff ends on the Opponent or Absorbing Man is Immune to a Debuff, the current Form pauses for 3 seconds.
Interrupting an Opponent's Basic Attack with a Light Attack pauses the current Form for 6 seconds and inflicts a 476.47 potency Vulnerability Passive for 476.47 seconds. Max Stacks: 5.
REFINED FORMS
If Absorbing Man would enter a Form that is already active, he instead Refines the Form, refreshing its duration and granting additional benefits.
Personal bursts of damage benefit from 3% of Absorbing Man's Critical Damage Multiplier when he lands a Critical Hit and cannot have their Ability Accuracy modified.
Special Attacks are Passively Unblockable.
Blocking a Hit reduces the Opponent’s Ability Power Rate by 72% until Absorbing Man stops blocking. The Power denied is transferred to Absorbing Man.
MORPH CHARGES
When Absorbing Man refreshes or changes Forms, he gains Morph Charges equal to the remaining percentage of his previous Form’s base duration. Max 600.
Whenever Absorbing Man is Immune to an Armor Break or Armor Shattered Debuff, he gains 90 Morph Charges.
Performing a Medium, Light, Medium Combo with at least 1.5 Morph Charges, or activating a Special Attack at max charges consumes available Charges to Refine the current Form and inflict one 30 second Vulnerability Passive with 2700 potency for every 1.5 Charges consumed.
THIS ATTACK GAINS {1} CRITICAL RATING IF THE OPPONENT IS STU
This attack gains 2209.09 Critical Rating if the Opponent is Stunned as the first hit lands.
This attack instead gains 24299.99 Critical Rating if the Opponent is not Stunned as the first hit lands.
On activation, enter Black Uru Form for 0 seconds, granting the following benefits:
On activation, enter Magma Form for 0 seconds, granting the following benefits:
Gain an indefinite Cruelty Passive, increasing Critical Damage Rating by 0.25. If a Refined Form is already active, gain a second Cruelty Passive. Max Stacks: 5.
Activate the most recent Form in its Refined state. Pause it for 15 seconds. While this Pause is active, Absorbing Man gains 10800 Critical Rating.
HEAVY ATTACKS
Activating a Special Attack after the first hit lands applies this bonus Critical Rating to the entire Special and grants 30 Morph Charges.
SPECIAL ATTACK 1 SP1
Gain Immunity to all Bleed and Shock effects and +10800 Physical Resistance.
All attacks deal a burst of 1720.6 Physical Damage.
Refined: Absorbing Man can perform Critical Hits and trigger personal bursts of damage through the Opponent’s Block.
SPECIAL ATTACK 2 SP2
Gain Immunity to all Incinerate, Coldsnap, and Frostbite effects and +10800 Energy Resistance.
All attacks deal Energy Damage instead of Physical, as well as a burst of 1720.6 Energy Damage.
Refined: Contact with the Opponent inflicts an Incinerate Passive, dealing 3011 Energy Damage over 8603 second.










