Silver Sable
Skill · 2024
Abilities
Cruelty
Disorient
Energy Damage
Fervor
Purify
Shock
Tracking
Tags
#AW : Clarity
#AW : Magic Thief
#Mercenary
#Offensive: Damage Over Time
#Psychic Shielding
#Silver
#Size: S
#Squad Builder
Synergies
THE OUTLAWS
Increase the duration of personal Disorient effects by +5 seconds.
While Prowler’s personal Pursuit Passive is active, attacks that cause Evade abilities to fail grant a non-stacking +50% Fury Buff for 20 seconds.
While Unstable and performing a Heavy Attack, personal Debuffs are paused.
Unique Synergy: Does not stack with duplicate synergies.
Abilities
Signature Ability
ON THE HUNT
Signature Ability
ON THE HUNT
Activating a Special Attack grants a +0.8 Cruelty Passive for each Shock effect on the Opponent for 15 seconds. Max stacks: 10
Light and Medium Attacks that Intercept the Opponent have a chance to inflict an additional S:I Bounty Hunter Shock Debuff with +9.8% flat increased Ability Accuracy.
S:I BOUNTY HUNTER
Light and Medium Attacks: 30.0% chance to inflict a Shock Debuff dealing 70.0 Energy Damage over 30 seconds. Max stacks: 30
Heavy Attacks: Cannot Miss, and the final hit inflicts a non-stacking 40.0% Disorient Passive for 18 seconds. Against Science Champions, the potency is 100%.
When a personal Shock effect fails to trigger due to Immunity, deal a burst of 75.0 Energy Damage.
SABLE MINE
If the Opponent moves into a Sable Mine, it triggers, inflicting an instant Shock dealing a burst of 30.0 Energy Damage. That Sable Mine then goes on cooldown for 4 seconds, deactivating the burst Damage and Critical Shock effect. Mines are not triggered during Opponent's Special Attacks.
All Sable Mine cooldowns are removed upon performing an Intercept or punishing a Special Attack.
As an Attacker, if Silver Sable passes over a Sable Mine, she's granted a 80.0% Fervor Passive for 12 seconds and Purifies 1 non-Damaging Debuff. Max Fervor Stacks: 3.
Knocking Silver Sable into or over a Sable Mine via a Heavy Attack, Special Attack 1 or Special Attack 2 removes the Mine without triggering it.
SPECIAL ATTACK 1 SP1
On the final hit, set a Sable Mine in front of the Opponent that arms after 2 seconds and lasts until the next Sable Mine is set. Each subsequent Special Attack 1 sets an additional Sable Mine, up to a max of 3.
As a Defender, the Sable Mine spawns at Silver Sable’s location, arms immediately, and only 1 can be set.
On the final hit, inflict a Tracking Passive for 20 seconds.
SPECIAL ATTACK 2 SP2
The first hit grants a non-stacking +100.0 Cruelty Buff for 20 seconds.
If the Opponent is knocked into a Sable Mine via a Special Attack 2, convert up to 1500.0 personal Shock Debuffs into Critical Shock Passives. These last 5 seconds and multiply their potency by Silver Sable’s Critical Damage Multiplier.
SPECIAL ATTACK 3 SP3
Refresh all personal Buffs, Debuffs, and Passives and pause them for 20 seconds.
Deal a burst of 200.0 Energy Damage. Additionally, detonate all Sable Mines, dealing an additional burst for each Mine and setting them all on cooldown.







