Silver Sable
Skill | 2024
Abilities
Contact Attacks, Cruelty, Disorient, Energy Damage , Fervor, Purify, Shock, Tracking
7* Stat Focus
Attack:
Critical Rating
Defense:
Block Penetration
#AW : Clarity
#AW : Magic Thief
#Mercenary
#Offensive: Damage Over Time
#Psychic Shielding
#Silver
#Size: S
Playstyle and Requirements
Awakening Recommended
Relics


Signature Ability (Sig 1)
ON THE HUNT
Always Active
Activating a Special Attack grants a +0.8 Cruelty Passive for each Shock effect on the Opponent for 15 seconds. Max stacks: 10
Light and Medium Attacks that Intercept the Opponent have a chance to inflict an additional S:I Bounty Hunter Shock Debuff with +9.8% flat increased Ability Accuracy.
Abilities
S:I BOUNTY HUNTER
Light and Medium Attacks: 30.0% chance to inflict a Shock Debuff dealing 70.0 Energy Damage over 30 seconds. Max stacks: 30
Heavy Attacks: Cannot Miss, and the final hit inflicts a non-stacking 40.0% Disorient Passive for 18 seconds. Against Science Champions, the potency is 100%.
When a personal Shock effect fails to trigger due to Immunity, deal a burst of 75.0 Energy Damage.
SABLE MINE
If the Opponent moves into a Sable Mine, it triggers, inflicting an instant Shock dealing a burst of 30.0 Energy Damage. That Sable Mine then goes on cooldown for 4 seconds, deactivating the burst Damage and Critical Shock effect. Mines are not triggered during Opponent's Special Attacks.
All Sable Mine cooldowns are removed upon performing an Intercept or punishing a Special Attack.
As an Attacker, if Silver Sable passes over a Sable Mine, she's granted a 80.0% Fervor Passive for 12 seconds and Purifies 1 non-Damaging Debuff. Max Fervor Stacks: 3.
Knocking Silver Sable into or over a Sable Mine via a Heavy Attack, Special Attack 1 or Special Attack 2 removes the Mine without triggering it.
SPECIAL ATTACK 1
On the final hit, set a Sable Mine in front of the Opponent that arms after 2 seconds and lasts until the next Sable Mine is set. Each subsequent Special Attack 1 sets an additional Sable Mine, up to a max of 3.
As a Defender, the Sable Mine spawns at Silver Sable’s location, arms immediately, and only 1 can be set.
On the final hit, inflict a Tracking Passive for 20 seconds.
SPECIAL ATTACK 2
The first hit grants a non-stacking +100.0 Cruelty Buff for 20 seconds.
If the Opponent is knocked into a Sable Mine via a Special Attack 2, convert up to 1500.0 personal Shock Debuffs into Critical Shock Passives. These last 5 seconds and multiply their potency by Silver Sable’s Critical Damage Multiplier.
SPECIAL ATTACK 3
Refresh all personal Buffs, Debuffs, and Passives and pause them for 20 seconds.
Deal a burst of 200.0 Energy Damage. Additionally, detonate all Sable Mines, dealing an additional burst for each Mine and setting them all on cooldown.
Synergies
THE OUTLAWS
Increase the duration of personal Disorient effects by +5 seconds.
While Prowler’s personal Pursuit Passive is active, attacks that cause Evade abilities to fail grant a non-stacking +50% Fury Buff for 20 seconds.
While Unstable and performing a Heavy Attack, personal Debuffs are paused.
Unique Synergy: Does not stack with duplicate synergies.







