Nick Fury
Skill · 2019
Abilities
Bleed
Disorient
Fury
Stun
Unblockable
Immunities
Stun Immunity
Duel Targets
Counters
Tags
#AW : Magic Thief
#AW: Planetary Endurance
#AW: Unsteady Ground
#Defensive: Utility
#Genesis
#Hero
#Offensive: Damage Over Time
#RAIDS : Assault
#S.H.I.E.L.D.
#Size: S
Synergies
EXTREME CONDITIONS KIT
All Champions except Nick: If Nick is alive, once per fight when a teammate is inflicted with any Coldsnap, Frost Bite or Incinerate effect he will drop an Extreme Conditions Kit, granting Debuff Immunity for 10 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.
POWER KIT
All Champions except Nick: If Nick is alive, once per fight when a teammate is inflicted with an effect that would reduce or block their Power Bar he will drop a Power Kit, Removing the effect and granting 1 bar of power over 10 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.
RESTORATION KIT
All Champions except Nick: If Nick is alive, once per fight when a teammate is inflicted with a Bleed, Poison or Shock Debuff he will drop a Restoration Kit, Purifying the Debuff and Regenerating 10% of their max health over 3 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.
DOUBLE (TRIPLE) AGENT
When Immune to one of her own Fury Buffs, inflict 2 personal Power Stings. If the Signature Ability is active, trigger its chance to gain a Fury Passive. While in a fight, count as a #S.H.I.E.L.D agent.
Start with 6 Tactical Advantage Charges when fighting a #Villain.
Start each fight with an Undermine Buff for 20 seconds, and his personal Undermine lasts 5 seconds longer.
Unique Synergy: Does not stack with duplicate synergies.
BATTLE SCARS
When striking a Bleeding Opponent Nick’s Critical Rating is increased by 300 and his attacks ignore 100% of Physical Resistance.
While the Opponent is not under the effect of a Regeneration Buff all of Nick’s Bleeds are 100% more potent.
BASIC ATTACKS
Ending a combo with a Light Attack has a 100% chance to inflict a Bleed, dealing 3871.3 damage over 8603 second.
Landing any Medium Attack has a 100% chance to inflict a Bleed, dealing 215.1 damage over 51618 seconds.
Landing a Heavy Attack has a 100% chance to inflict up to 3 stacks of Bleed, each dealing 430.2 damage over 103236 seconds.
When hitting into Auto-Block Nick is Stun Immune and has a 100% chance to inflict a Bleed dealing 430.2 damage over 103236 seconds.
Knocking down the Opponent Purifies Nick's non-damaging Debuffs.
INTERNAL BLEED - PASSIVE
If the Opponent gets 8 stacks of Bleed, their Bleed effects are removed and replaced with a Passive Internal Bleed effect which deals 23228.1 damage over 258090 seconds.
While Internal Bleed is active all the Opponent's Bleed Debuffs have an increased duration of 0.2 seconds per Tactical Charge.
TACTICAL ADVANTAGE CHARGES - PASSIVE
Nick starts the fight with 6 Charges when fighting an Avenger.
When Nick is Struck he has a 100% chance to gain 1 Tactical Charge. Reduced to 25% against Mutant Opponents.
While Nick is under the effect of a Fury Effect, Tactical Charge durations are paused.
Nick loses 1 Charge every 6 seconds, decreasing to every 4 seconds while at or above 10 total Charges. Additionally if the Opponent performs a Well-Timed Block Nick loses 1 Charge.
At 5+ Charges: Nick's attacks can’t Miss or be Evaded.
At 10+ Charges: Nick's Purify effects now target all Debuffs.
At 15+ Charges: Nick becomes Unblockable.
At 20+ Charges: All Charges are removed and replaced with a Fury’s Fury Buff which grants 15485.4 Attack Rating for 86030 seconds. All Tactical Charge gains are doubled while Fury’s Fury is active.
SPECIAL ATTACK 1 SP1
On activation, Nick gains 4 Tactical Charges.
Any hit after the first inflicts a Disorient Debuff, reducing Block Proficiency by 50% and Defensive Ability Accuracy by 70% for 8 seconds. This will not trigger while already active.
SPECIAL ATTACK 2 SP2
Nick slashes his Opponent causing up to 4 stacks of Bleed, each dealing 2150.8 damage over 68824 seconds.
50% chance to stun the Opponent for 3 seconds. Stun chance increases by a flat 10% for each of Nick’s Tactical charges.
SPECIAL ATTACK 3 SP3
Additional 17206 Attack if Fury’s Fury is active.
Additional 17206 Attack if Internal Bleed is active.
Spotlight & Gameplay
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