Hit-Monkey
Skill | 2020
Abilities :
Bleed, Contact Attacks, Critical Damage, Disorient, Evade, Purify, Armor Break -
 
 
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Suggested Battlecasts : Black Panther, Valkyrie
Suggested Statcasts : Cruel Skill Relic of Conduction, Cruel Skill Relic of Finesse, Cruel Skill Relic of Impact, Cruel Skill Relic of Protection, Cruel Skill Relic of Toughness
#AW : Clarity
#AW : Magic Thief
#AW: Defiance
#AW: Subdue
#Genesis
#Mercenary
#Offensive: Raw Damage
#RAIDS : Assault
#Size: S
FURRY FRENEMIES
Critical Hits have a 30% chance to Armor Break the Opponent for 6 second(s), reducing their Armor Rating by 700.
Critical Hits grant Rocket 1 additional Scrap Metal.
Activate Combo Shield for 5 second(s) when this Champion would lose their Combo Meter from being struck. This activates only once per fight.
Activate Combo Shield for 5 second(s) when this Champion would lose their Combo Meter from being struck. This activates only once per fight.
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Unique Synergy: Does not stack with duplicate synergies.
NO EVIL
Critical Rating is increased by 300 for each Buff on Black Bolt.
+100% Perfect Block chance vs. Non-Contact Physical Attacks.
Arrow strikes gain +20% Attack Rating against Bleeding opponents.
The last 3 Hits of each Heavy Attack are Guaranteed Critical Hits.
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Unique Synergy: Does not stack with duplicate synergies.
NOT THE FACE!
If any Bleed fails to apply to the Opponent due to an Immunity, Hit-Monkey deals a burst of instant Passive Bleed Damage for 50% of his Attack.
The final hit of Special Attack 1 inflicts a Bleed Debuff (or Shbleed Dooboof), dealing 120% of Attack Rating as Direct Damage over 6 seconds.
The final hit of Special Attack 1 inflicts a Bleed Debuff (or Shbleed Dooboof), dealing 120% of Attack Rating as Direct Damage over 6 seconds.
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Unique Synergy: Does not stack with duplicate synergies.
Champion Spotlight, How to Use and Gameplay
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