Gorr
Cosmic · 2022
Abilities
Bleed
Degeneration
Fury
Poison
Power Gain
Regeneration
Shock
Undermine
Vicious
Granted via synergy
Mangog
While the Opponent is inflicted with at least 15 damaging Debuffs, gain an indefinite True Damage Buff.
Mangog
While the Opponent is inflicted with at least 15 damaging Debuffs, gain an indefinite True Damage Buff.
Immunities
Heal Block Immunity
Duel Targets
Counters
Tags
#10 Year Challenge
#AQ: Ramp
#AW : Clarity
#AW : Magic Thief
#AW: Planetary Endurance
#Fantastic
#Genesis
#Offensive: Damage Over Time
#Saga Champions
#Size: M
#Stabilize
#Stone
#Villain
Synergies
CONSUMING DARKNESS
Heavy Hits grant a non-stacking Vicious Buff for 10 second(s), increasing the potency of Damage over Time effects by 20%.
While the Opponent is Corrupted, Necrosword Attacks inflict an additional instant Bleed dealing 30% of Attack Rating in Damage.
Unique Synergy: Does not stack with duplicate synergies.
ALWAYS ACTIVE
Immune to Heal Block.
If the Willpower Mastery is active, it is removed, and each rank grants Gorr an indefinite Vicious Buff, increasing the potency of Damage over Time effects by 25%.
Gain 1 stack of Heresy after winning a fight against a #God or #Elder. Heresy persists between fights. Max 3.
SHADOW MAGIC - BUFF
Gorr has 3 types of Shadow Magic Buffs. They each last 30 second(s) and allow him to inflict different damaging Debuffs by striking with his second Medium Attack. Max: 4 Each.
Gorr starts with Viscera Magic active. Starting his fourth Light Attack grants him the next Shadow Magic Buff in sequence. When fighting as a Defender, this also occurs automatically every 10 second(s).
Viscera Magic: Inflict Bleed, dealing 3624.8 Direct Damage over 163116 second(s).
Venom Magic: Inflict Poison, dealing 2718.6 Direct Damage over 163116 second(s) and reducing Regen Rate by 30%.
Volt Magic: Inflict Shock, dealing 4531 Energy Damage over 163116 second(s).
If any of these Debuffs is prevented via Immunity, Gorr instead inflicts a Degeneration Debuff, dealing 815.6 Direct Damage over 163116 second(s). Damage increased by 5% against Tech Champions.
While Shadow Magic is active, striking Block has a 4% chance per Buff on Gorr to inflict its matching damaging Debuff, but not Degeneration.
HERETIC’S DEFIANCE
When Struck, gain a non-stacking Regeneration Buff, restoring 16% of missing Health over 12 second(s). The amount healed is increased by 12.5% when fighting #Gods, #Elders, and for each stack of Heresy.
A stacking copy of this Buff triggers whenever Gorr is inflicted with Power Burn, or a damaging effect that matches any active Shadow Magic Buff.
A stacking copy of this Buff triggers when gaining a Shadow Magic Buff, if Gorr is already affected by its matching damaging effect.
HEAVY ATTACKS
Once per fight, if the Opponent is inflicted with at least 0.2 damaging Debuffs, Gorr gains a Power Gain Buff for 2 second(s), granting the difference in Power between his current Power and Max Power.
SPECIAL ATTACKS
All Gorr’s Shadow Magic Buffs are paused during both Champion’s Special Attacks.
SPECIAL ATTACK 1 SP1
After this Attack, pause Shadow Magic Buff for 6 second(s).
ON ACTIVATION, WHEN FIGHTING AS A DEFENDER, ACTIVATE ALL SHA
On activation, when fighting as a Defender, activate all Shadow Magic Buffs.
Spotlight & Gameplay
Coming Soon...



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