Hercules
Cosmic · 2021
Abilities
Bleed Resistance
Cruelty
Indestructible
Infuriate
Poison Resistance
Precision
True Sense
Unblockable
Granted via synergy
Captain America (Infinity War)
Completing a feat of Strength inflicts an Armor Break Debuff, removing 1 Armor Up Buff and reducing Armor Rating by [50, 70, 100] for 10 seconds.
Captain America (Infinity War)
Completing a feat of Strength inflicts an Armor Break Debuff, removing 1 Armor Up Buff and reducing Armor Rating by [50, 70, 100] for 10 seconds.
Immunities
Stun Immunity
Tags
#EQ : Romance
#God
#Hero
#Offensive: Raw Damage
#Size: L
#Valentine's
Synergies
INCREDIBLE SUBSTITUTE
Start the fight with +3 Strength.
While Immortality is on Cooldown, Well-Timed Blocks gain +100% Perfect Block chance.
When Crowd Excitement reaches 100, gain a Fury Buff increasing Attack Rating by +55% and inflict a Weakness Debuff reducing Attack Rating by 30%. These last 15 seconds.
+15% Fury effect Potency.
Unique Synergy: Does not stack with duplicate synergies.
MASTERFUL COMBAT
Dashing back during a Basic Attack combo inflicts a non-stacking Infuriate Debuff for 5 seconds, making the Opponent more aggressive and reducing their Offensive Ability Accuracy by 30%. Cooldown 10 seconds.
On activation of Special Attack 1 or 2, gain an Unblockable Buff for 3 seconds.
Unique Synergy: Does not stack with duplicate synergies.
ALWAYS ACTIVE
Blessings bestowed from the Goddess Hera protect against physical injury, reducing the potency of incoming Bleed effects by 50%.
A strong resilience to conventional drugs and toxins reduces the potency of incoming Poison effects by 15% and makes the recovery reduction from Poison 20% less effective.
Increase hit damage by 1% for every 1% of Armor Penetration that exceeds the Opponent's combined Armor Rating and Resistances.
FEATS OF STRENGTH - PASSIVE - MAX STACKS 12
Feats: 1. Strike a non-stunned Opponent with any hit of a Heavy Attack. 2. Intercept a dashing Opponent with an attack. 3. Stand up after being knocked down.
Completing a feat grants 1 indefinite Strength, each increasing Armor Penetration by 195.65 and causing Attacks to deal a burst of Physical Damage equal to 10% of the damage they dealt.
The first time each unique feat is completed in a fight, gain +1 Persistent Strength for the rest of the quest, allowing Hercules to start each fight with Strength equal to his Persistent Strength.
For 9470 second(s) after completing a feat, Hercules gains +1325.8 Attack Rating and +50% Buff duration. If a Special Attack is activated during this time, the bonus remains throughout the Special Attack.
While Hercules has Strength he becomes Stun Immune. Each Stun prevented by this immunity removes 1 Strength.
DASHING BACK AFTER LANDING THE FIRST LIGHT OR MEDIUM HIT IN A COMBO
Inflict a non-stacking Infuriate Debuff for 7 seconds, making the Opponent more aggressive and reducing their Offensive Ability Accuracy by 60%. Cooldown 0.1 seconds.
While fighting as a Defender the duration of Infuriate is increased to 10 seconds and it is triggered whenever Hercules dashes back.
SPECIAL ATTACK 1 SP1
On Activation gain a True Sense Buff, bypassing the effects of Miss and Auto Block for 16 seconds.
The first hit grants a Precision Buff increasing Critical Rating by +2250 for 25 seconds. If this attack was used to intercept a dashing Opponent gain +2 additional Precision Buffs.
Spotlight & Gameplay
Coming Soon...






