Hercules
Cosmic · 2021
Abilities
Bleed Resistance
Cruelty
Indestructible
Infuriate
Poison Resistance
Precision
True Sense
Unblockable
Granted via synergy
Captain America (Infinity War)
Completing a feat of Strength inflicts an Armor Break Debuff, removing 1 Armor Up Buff and reducing Armor Rating by [50, 70, 100] for 10 seconds.
Captain America (Infinity War)
Completing a feat of Strength inflicts an Armor Break Debuff, removing 1 Armor Up Buff and reducing Armor Rating by [50, 70, 100] for 10 seconds.
Immunities
Stun Immunity
Tags
#EQ : Romance
#God
#Hero
#Offensive: Raw Damage
#Size: L
#Valentine's
Synergies
INCREDIBLE SUBSTITUTE
Start the fight with +3 Strength.
While Immortality is on Cooldown, Well-Timed Blocks gain +100% Perfect Block chance.
When Crowd Excitement reaches 100, gain a Fury Buff increasing Attack Rating by +55% and inflict a Weakness Debuff reducing Attack Rating by 30%. These last 15 seconds.
+15% Fury effect Potency.
Unique Synergy: Does not stack with duplicate synergies.
MASTERFUL COMBAT
Dashing back during a Basic Attack combo inflicts a non-stacking Infuriate Debuff for 5 seconds, making the Opponent more aggressive and reducing their Offensive Ability Accuracy by 30%. Cooldown 10 seconds.
On activation of Special Attack 1 or 2, gain an Unblockable Buff for 3 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Abilities
Signature Ability
SON OF ZEUS
Signature Ability
SON OF ZEUS
Once per fight when receiving damage that would result in a knockout, gain an Immortality Buff preventing death and making Hercules Unblockable for 3.2 seconds. Immortality is paused during personal Special Attacks or while landing Basic Attacks and is removed if the Opponent activates their Special Attack 3.
For 2 second(s) after completing a feat, gain 6.0% Combat Power Rate.
ALWAYS ACTIVE
Blessings bestowed from the Goddess Hera protect against physical injury, reducing the potency of incoming Bleed effects by -50.0%.
A strong resilience to conventional drugs and toxins reduces the potency of incoming Poison effects by -15.0% and makes the recovery reduction from Poison 20% less effective.
Increase hit damage by 1% for every 1% of Armor Penetration that exceeds the Opponent's combined Armor Rating and Resistances.
FEATS OF STRENGTH - PASSIVE - MAX STACKS 12
Feats:
1. Strike a non-stunned Opponent with any hit of a Heavy Attack.
2. Intercept a dashing Opponent with an attack.
3. Stand up after being knocked down.
Completing a feat grants 1 indefinite Strength, each increasing Armor Penetration by 8.0 and causing Attacks to deal a burst of Physical Damage equal to 10.0% of the damage they dealt.
The first time each unique feat is completed in a fight, gain +1 Persistent Strength for the rest of the quest, allowing Hercules to start each fight with Strength equal to his Persistent Strength.
For 2 second(s) after completing a feat, Hercules gains +28.0 Attack Rating and +50.0% Buff duration. If a Special Attack is activated during this time, the bonus remains throughout the Special Attack.
While Hercules has Strength he becomes Stun Immune. Each Stun prevented by this immunity removes 100.0 Strength.
DASHING BACK AFTER LANDING THE FIRST LIGHT OR MEDIUM HIT IN A COMBO
Inflict a non-stacking Infuriate Debuff for 7 seconds, making the Opponent more aggressive and reducing their Offensive Ability Accuracy by 60.0%. Cooldown 10.0 seconds.
While fighting as a Defender the duration of Infuriate is increased to 10 seconds and it is triggered whenever Hercules dashes back.
SPECIAL ATTACK 1 SP1
On Activation gain a True Sense Buff, bypassing the effects of Miss and Auto Block for 16 seconds.
The first hit grants a Precision Buff increasing Critical Rating by +50.0 for 25 seconds. If this attack was used to intercept a dashing Opponent gain +2 additional Precision Buffs.
SPECIAL ATTACK 2 SP2
The Potency of Burst Damage dealt via Strength during this attack is increased by 50.0% for each Armor-Up effect on the Opponent, up to a maximum increase of 200%.
The first hit grants a Cruelty Buff increasing Critical Damage Rating by +185.0 for 15 seconds. If this attack was used to intercept a dashing Opponent gain +2 additional Cruelty Buffs.
The final hit has a 100.0% chance to inflict a 3 second Stun Debuff.
SPECIAL ATTACK 3 SP3
Gain an Indestructible Buff preventing all damage for 4 seconds.
After this attack, if the Opponent has 3 Bars of Power Hercules gains a Power Gain Buff, granting 100.0% of a Bar of Power over 3 seconds.
Spotlight & Gameplay
Coming Soon...






