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Nico Minoru

Nico Minoru

Mystic · 2025

Adrenaline Block Proficiency Physical Resistance Ghost Rider Kushala
Abilities
Acid Burn Adrenaline Flourish Fury Halt Invisibility Poison Stimulate Zeal
Immunities
Buff Immunity
Duel Targets
Tags
#A-Force #Control: Denial #Frightful #Hero #Midnight Sons #Offensive: Damage Over Time #Size: M #Valentine's

Synergies

LOVE BRIGHTER THAN THE SUN
Nico Minoru
Karolina Dean
Nico MinoruNew Pre-Fight spell: Siphon – When the Opponent finishes a Special Attack, Nico Power Steals 80% of their remaining Power over 2 seconds and gains 50% of the Power Stolen.

Unique Synergy: Does not stack with duplicate synergies.
SISTERS OF THE ABBEY
Nico Minoru
Magik
Scarlet Witch (Classic)
Scarlet Witch (Sigil)
Nico MinoruNew Pre-Fight spell: Ritual – Nico consumes 30% of her current Health at the start of the fight and stores it as Adrenaline.

Other Synergy Champions: Gain a 30% Stimulate Passive while Blocking.
Unique Synergy: Does not stack with duplicate synergies.
WEST COAST BEST COAST
Nico Minoru
Kate Bishop
She-Hulk
Werewolf By Night
Tigra
Synergy Champions: During the Opponent’s Special Attacks, pause Hunter and Primal Senses and up to 5 personal Tracking, Fury, Unblockable, or Halt effects.
Unique Synergy: Does not stack with duplicate synergies.
LOVE TO THE MOON AND BACK
Karolina Dean
Nico Minoru
Karolina DeanWhen a personal Incinerate fails due to Immunity against Tech Champions, inflict a Plasma Passive instead, copying personal Incinerate behavior. Additionally, personal Incinerates and Plasmas have their potency increased by 15%.

Unique Synergy: Does not stack with duplicate synergies.
CHAI TIME
Spider-Man (Pavitr Prabhakar)
Doctor Strange
Nico Minoru
Doctor Voodoo
Sersi
Scarlet Witch (Classic)
Synergy Champions: At the start of each fight, rapidly gain 50% of a Bar of Power.
Unique Synergy: Does not stack with duplicate synergies.
Tier
Level
Rank
Attack
 
Health
 
Crit Rating
 
Crit Damage
 
Armor
 
Block Proficiency
 
Challenge Rating
 
/200
Signature Ability
W.I.T.C.H.
Poison
Whenever a Buff or personal effect on the Opponent other than Poison is prevented or removed by Immunity, Nico inflicts a 4092.5 Poison Passive for 12 seconds. Max stacks: 20.
Personal effects on the Opponent are paused during Nico’s Special Attacks.
When Nico causes an attack to Miss, she Passively gains 2595.86 Adrenaline. Cooldown: 50 seconds.
BLOOD MAGE - ALWAYS ACTIVE
Flourish
As a Defender, Nico stores 40% of all damage taken as Adrenaline, and while she has more than 5% Adrenaline stored, she gains an indefinite 15% Flourish Passive.
Fury
Each time Nico gains a total of 5% of her Max Adrenaline, gain a +1637 Fury Passive for 122775 seconds. Max stacks: 7.
When Nico activates any Special Attack, she Passively Converts up to 5191.7 Adrenaline to Health per level of the Special Attack.
Nico starts each fight with 100% of the Adrenaline she finished her previous fight in the same Quest with. Personal Furies gained at this time gain 2% increased duration.
HEX GIRL - BUFF HUNTER
Pentacle
Nico’s Heavy charge and third Light Attack place an indefinite Pentacle Buff on the Opponent.
When the Opponent gains a Buff, Nico Passively gains 2% of her Max Power. When one or more Buffs are prevented or removed by Immunity, she gains 3%.
Nico does not benefit from the Mystic Dispersion Mastery. Instead, each rank increases the base potency of personal Power Gains by 10%.
Adrenaline
Passively gain 1% of missing Health as Adrenaline when a Buff on the Opponent is prevented or removed by Immunity. Cooldown: 1 second.
Buff Immunity
Nico can inflict a Buff Immunity Debuff for 11 seconds, refreshed when Nico casts any Special Attack. As a Defender, this is a Passive instead.
STAFF OF ONE - PRE-FIGHT ABILITY
Nico is magically bound to the Staff of One, a powerful artifact that can cast potent spells. Each lasts until the Opponent is defeated and cannot be cast again within the same quest.
As a Defender, Nico always casts Unworthy.
SPELLS OF THE ONE - ONCE PER QUEST
Unworthy - Nico inflicts her personal Buff Immunity at the start of the fight.
Stimulate
Absorb - Nico gains a 55% Stimulate Passive while Blocking.
Ward - Nico gains Immunity to Poison and Rupture effects.
Burn - Nico’s Poison effects are replaced by Incinerates, but deal 30% reduced damage.
HEAVY ATTACKS
As an Attacker, the first hit consumes 7% of Nico's current Health and stores it as Adrenaline.
Zeal
On the final hit, or when canceling this attack with a Special 1 or 2, gain a Zeal Passive for 6 seconds.
ON ACTIVATION, INFLICT A HALT PASSIVE FOR {2} SECONDS, REFRE
Halt
On activation, inflict a Halt Passive for 13 seconds, refreshed when Nico casts any Special Attack. Does not apply if active.
Buff Immunity
The final hit inflicts Nico’s Buff Immunity. As a Defender, this applies on activation. Does not apply if active.
This attack gains +3274 Attack for each Damaging effect on the Opponent.
The first time this attack is used each fight, Nico increases the duration of personal effects by 50% for the rest of the fight.
SPECIAL ATTACK 1 SP1
The final hit deals a burst of 12277.5 Energy Damage, increased by 20% for each Damaging effect on the Opponent, up to 10. This can trigger through Block. As a Defender, the total potency is reduced by 50%.
Invisibility
After the final hit, Nico gains an Invisibility Passive for 4 seconds. If this causes an attack to Miss, it goes on cooldown for 10 seconds.
SPECIAL ATTACK 2 SP2
Poison
Each hit inflicts a 24555 Poison Debuff for 245550 seconds, paused during the Opponent’s Special Attacks.
Acid Burn
If a Cosmic Opponent is Immune to any of Nico’s Poisons, she inflicts a matching Acid Burn instead.

Spotlight & Gameplay