Goldpool
Mutant · 2018
Abilities
Bleed
Prowess
Regeneration
Stun
Taunt
Granted via synergy
Spider-Ham
Gain an indefinite Fury Buff whenever a Debuff expires on the Opponent, increasing Attack Rating by +10%, stacking up to 10 times.
Spider-Ham
Gain an indefinite Fury Buff whenever a Debuff expires on the Opponent, increasing Attack Rating by +10%, stacking up to 10 times.
Tags
#1000% Awesome
#Canadian
#Defensive: Utility
#Devilishly Handsome
#Mercenary
#Size: M
Synergies
FOURTH WALL CRAWLER
Gain an indefinite Fury Buff whenever a Debuff expires on the Opponent, increasing Attack Rating by +10%, stacking up to 10 times.
Gain an indefinite Fury Buff whenever a Debuff expires on the Opponent, increasing Attack Rating by +10%, stacking up to 10 times.
Gain Vigilance while the Opponent is Bleeding, making attacks unable to Miss.
Porker Popper duration is increased by 20%.
Well-Timed Blocks have 30% Perfect Block chance, and inflict Tippy's Medium Attack Bleed.
Unique Synergy: Does not stack with duplicate synergies.
INSPIRATION
+250 Critical Rating while the Opponent is suffering from a Bleed debuff (or Shbleeding!).
+250 Critical Rating while the Opponent is suffering from a Bleed debuff (or Shbleeding!).
+250 Critical Rating while the Opponent is suffering from a Bleed debuff (or Shbleeding!).
+250 Critical Rating while the Opponent is suffering from a Bleed debuff (or Shbleeding!).
Unique Synergy: Does not stack with duplicate synergies.
ONE WAS ALREADY TOO MANY
Opponents that are Immune to personal Incinerates are inflicted with matching Rupture Passives with 60% of the original potency. These Ruptures are still treated as Incinerates by the rest of Negasonic’s abilities and effects.
10% increased Regeneration and Bleed (and Shbleed!) potency.
10% increased Regeneration and Bleed (and Shbleed!) potency.
10% increased Regeneration and Bleed (and Shbleed!) potency.
10% increased Regeneration and Bleed (and Shbleed!) potency.
Unique Synergy: Does not stack with duplicate synergies.
Abilities
Signature Ability
DOUBLE REGEN = DOUBLE FUN
Signature Ability
DOUBLE REGEN = DOUBLE FUN
Once per fight, Goldpool gains Regeneration, recovering 10.0 Health over 8 seconds. If this ability is suppressed by a Skill Champion, Goldpool reaches into his script code and tries once more to activate it after 2 seconds. Mutant beats Trained...I mean...Skill
LAND 20 HITS WITHOUT BEING STRUCK
Goldpool’s confidence soars and he begins throwing out childish barbs to annoy his opponent, inflicting a Taunt passive on them for 10 seconds, reducing their Attack Rating by 35.0%. Childish!? Hey! Words hurt!
WHEN BROUGHT BELOW 15% MAX HEALTH
Once per fight, Goldpool has a 999.0% chance to gain Regeneration, recovering 25.0 Health over 8 seconds. Leave my Regen alone Black Widow! You too Crossbones!
BLEED EFFECTS
Goldpool’s accelerated healing factor reduces the damage of incoming Bleed effects by -20.0%.
SPECIAL ATTACK 1 SP1
65.0% chance to Stun the opponent for 2 seconds. Against Non-Robot Male Champions, this chance is doubled. Cup Check!
SPECIAL ATTACK 2 SP2
If Goldpool completes his dance after this attack he gains Prowess, increasing Special Attack damage by 100.0% for 40 seconds. If he is interrupted he instead gains 25.0% Power. Dance break!
100.0% chance to inflict Bleed, dealing 165.0 direct damage over 5.5 seconds. This Bleed is affected by Prowess Buffs.
25.0% chance to Stun the opponent for 3 seconds. The first time this attack is used each fight, the chance is 100.0%.
SPECIAL ATTACK 3 SP3
Goldpool receives a call from the game devs, and then annoys them into Refreshing his Prowess and Regeneration Buffs.
100.0% chance to inflict Bleed, dealing 270.0 direct damage over 4.5 seconds. This Bleed is affected by Prowess Buffs.
Spotlight & Gameplay
Coming Soon...





