
Mister Sinister
Mutant | 2019
Abilities : Bleed Resistance, Block Unblockable*, Bulwark, Concussion, Contact Attacks, Cruelty, Degeneration, Power Leech, Regeneration, Stun, Power Lock -
 
 
*



Immunities : Reverse Control Immunity, Taunt Immunity
Suggested Relics : Mister Sinister
7* Stat Focus Suggestions
Attack : Critical Rating
Defense : Energy Resistance
#AW : Provocateur
#AW : Regnerator
#AW : Size: L & Size: XL
#AW: Conduit
#Control: Denial
#Psychic Shielding
#Size: L
#Villain
Important Synergies



BLOOD LINES




Mister Sinister, Cyclops (Both), Phoenix: Special Attacks have +20% Critical Rating and gain True Strike, ignoring all Armor, Resistances, Evasion, and Auto Block.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.

GENETIC MASTERPIECE


All Mutants: Randomly start the fight with either +25% passive Attack Rating, +25% passive Power Rate, or +25% passive Armor Rating.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.



MASTERMINDS




Mister Sinister: Each time the opponent uses a Special Attack they become Power Locked for 6 seconds.
M.O.D.O.K.: Each time the opponent uses a Special Attack they become Power Locked for 6 seconds.
Kingpin: Each time the opponent uses a Special Attack they become Power Locked for 6 seconds.
Ultron: Each time the opponent uses a Special Attack they become Power Locked for 6 seconds.
Unique Synergy: Does not stack with duplicate synergies.


MUTANT DOMINION



All Mutants: Gain +20% Passive Fury when fighting with Class Disadvantage.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.


NO MORE PATIENTS



Sauron: Whenever an Opponent heals, gain a 2% Regen Passive for 2 seconds. This goes on Cooldown for 5 seconds. Once this has been triggered 4 times, Inflict Heal Block Passive for 12 seconds.
Doctor Strange: Whenever an Opponent heals, gain a 2% Regen Passive for 2 seconds. This goes on Cooldown for 5 seconds. Once this has been triggered 4 times, Inflict Heal Block Passive for 12 seconds.
Mister Sinister: Whenever an Opponent heals, gain a 2% Regen Passive for 2 seconds. This goes on Cooldown for 5 seconds. Once this has been triggered 4 times, Inflict Heal Block Passive for 12 seconds.
Unique Synergy: Does not stack with duplicate synergies.



RUNS IN THE FAMILY




Havok: Gain 2 Plasma Charge(s) after each Special Attack.
Cyclops (Blue Team): Armor Breaks effects increase their Duration by 100%.
Cyclops (New Xavier School): Armor Breaks effects increase their Duration by 100%.
Mister Sinister: Well timed Blocks against contact attacks inflict Degeneration, dealing 30% of Attack as Direct Damage over 1 second(s).
Unique Synergy: Does not stack with duplicate synergies.



YOUR FATE IS MINE




Apocalypse: Start the first fight in a quest with maximum Genetic Code.
Cable: Incinerate Debuffs gain +150% Potency. Additionally, Heavy Attacks now inflict Degeneration on each hit and their stack limit is removed.
Kang the Conqueror: Every 4 seconds, Kang Gains an indefinite Fury Buff granting 20% Attack Rating. This ends when reaching 20 stacks of Fury.
Mister Sinister: Degeneration Debuffs gain +50% Potency.
Unique Synergy: Does not stack with duplicate synergies.




PEAK FASHION





Synergy Champions: Block Proficiency increased by +400.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.

GENETICISTS


Arnim Zola: Personal Disintegration Debuffs deal 20% more damage.
Mister Sinister: Personal Degeneration Debuffs deal 20% less damage but gain 50% increased duration.
Unique Synergy: Does not stack with duplicate synergies.
Champion Spotlight, How to Use and Gameplay
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