Karnak
Skill · 2016
Abilities
Disorient
Fragility
Fury
Physical Resistance
Poison Resistance
True Strike
Tags
#AW: Defiance
#AW: Sturdy
#Inhuman
#Mercenary
#Offensive: Raw Damage
#Size: M
#Valentine's
Synergies
JOIN OR DIE
For each #Inhuman a Vox has defeated over the course of the Quest, they start each fight with a Corrupted Intensify.
Inhuman Royal Family: For each #Inhuman a Vox has defeated over the course of the Quest, start each fight with an indefinite Fury Buff granting +30% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.
ALWAYS ACTIVE
Karnak’s training and unmatched focus grants him the following:
+806.49 Physical Resistance.
+234.78 Block Proficiency against Basic Attacks.
Incoming non-damaging Debuffs suffer -60% duration.
Incoming Poison effects deal -65% damage.
FOCUS CHARGES
Every 12 seconds, Karnak gains a Focus Charge to a max of 3. Karnak’s Focus timer is Paused for 0.1 seconds each time he’s struck and he loses a Charge of Focus if struck by a Special Attack.
1+ Charge: +3300 Critical Rating.
2+ Charges: Basic attacks can land Critical Hits into the opponent’s Block. Critical Hit based abilities will not trigger through a Block.
3+ Charges: Basic attacks have a 50% chance to inflict a burst of Bleed Damage equal to 35% of the damage dealt by the attack.
CONSUMES 1 FOCUS CHARGE TO INFLICT A STACKING {2} SECOND FRA
Consumes 1 Focus Charge to inflict a stacking 20 second Fragility Debuff. Attacking a Fragile opponent grants +1 Critical Damage Rating and reduces Block Proficiency by 50%.
This attack does not consume a Focus Charge if the opponent is intercepted, recovering from the use of a Special Attack, or charging or executing a Heavy Attack.
100% chance to gain a Passive Fury effect, increasing attack by 4364 for 261840 seconds.
100% chance to inflict a Disorient Debuff, reducing Block Proficiency by 50% and Defensive Ability Accuracy by 80% for 30 seconds.
SPECIAL ATTACK 1 SP1
100% chance to gain a True Strike Passive lasting 15 seconds, allowing attacks to ignore Armor, Resistances, Auto-Block and Evade effects. Knocking down the opponent will pause the True Strike Passive for 3 seconds.
While this True Strike is active, Karnak will not stop gaining Focus if he’s struck.
SPECIAL ATTACK 2 SP2
This Fury is Paused for 5 seconds each time the opponent is Knocked Down.
Spotlight & Gameplay
Coming Soon...







