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Green Goblin (Stellar Forged)

Green Goblin (Stellar Forged)

Science · 2026

Adrenaline Armor Rating Block Penetration Hulk
Abilities
Critical Resistance Energy Resistance Exhaustion Fury Halt Incinerate Physical Resistance Protection Torment Wither
Tags
#Defensive: Tank #Metal #Sinister Six #Size: M #Stellar-Forged #Villain

Synergies

FORGED IN THE LAB
Green Goblin (Stellar Forged)
Star-Lord (Stellar Forged)
Blade (Stellar Forged)
Green Goblin (Stellar Forged)During Green Goblin’s Special Attacks, each full Bar of Power remaining counts as a unique Debuff for personal abilities.

Synergy Champions: Gain +5% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
TORMENTING PRESENCE
Green Goblin (Stellar Forged)
Arcade
Green Goblin (Stellar Forged)Personal Debuffs gain 15% increased potency while fighting #Hero Champions.

Synergy Champions: Inflicting a Damaging Debuff pauses Torment Debuffs for 1.5 seconds.
Unique Synergy: Does not stack with duplicate synergies.
SCIENCE CHAMPION AT HEART
Green Goblin (Stellar Forged)
Spider-Man (Supreme)
Ant-Man (Future)
Maestro
Synergy Champions: Gain +800 Physical Resistance.
Unique Synergy: Does not stack with duplicate synergies.
ENEMY OF MY ENEMY
Green Goblin (Stellar Forged)
Spider-Slayer (J. Jonah Jameson)
Scream
Shathra
Shocker
Synergy Champions: Gain +5% Attack Rating, doubled while fighting #Spider-Verse Heroes.
Unique Synergy: Does not stack with duplicate synergies.
Tier
Level
Rank
Attack
 
Health
 
Crit Rating
 
Crit Damage
 
Armor
 
Block Proficiency
 
Challenge Rating
 
/200
Signature Ability
ISO-FORGED OSCORP WEAPONRY
Torment
At the start of each fight, inflict a 60% Torment Debuff for 30 seconds.
While the Opponent has 5 or more unique Debuffs the potency of their Willpower Mastery is reduced by 75%.
A SCIENTIST FORGED IN ISO - ALWAYS ACTIVE
Fractured Power Bar
Green Goblin’s Stellar Enhancement grants him a Fractured Power Bar.
Green Goblin does not gain Precision Buffs from the Dexterity Mastery. Avoiding an attack with Dexterity pauses all personal Debuffs on the Opponent for 0.5 seconds per rank.
WHILE FIGHTING AS A DEFENDER
Intercept
Green Goblin starts each fight with four 12% Protection Passives for 25 seconds, expiring one at a time. When struck by a Guaranteed Critical Hit, 8 seconds are lost. When Intercepted, 0.12 seconds are lost.
Energy Resistance
For each personal Protection active, gain +234.78 Critical Resistance, Physical Resistance, and Energy Resistance Passives.
Personal Debuffs can be inflicted through Block. Cooldown: 2 seconds.
WHILE FIGHTING AS AN ATTACKER
Fury
For each unique Debuff on the Opponent, gain a +1002.2 Fury Passive.
Personal Debuffs are paused during the Opponent’s Special Attacks.
BASIC ATTACKS
Light Attacks pause all personal Debuffs for 0.5 seconds.
Exhaustion
Medium Attacks inflict a 0.5 Exhaustion Debuff for 15 seconds. Max stacks: 2.
Incinerate
Heavy Attacks inflict a Halt Debuff for 83520 seconds on the first hit, and a non-stacking 6264 Incinerate Debuff for 668.2 seconds on the second hit.
FOR EACH UNIQUE DEBUFF ON THE OPPONENT, THE FIRST FIVE HITS
For each unique Debuff on the Opponent, the first five hits each deal a burst of 835.2 Physical Damage. This damage can be dealt through Block.
Wither
The final hit inflicts a 50% Wither Debuff for 10 seconds. Max stacks: 2.
The final hit refreshes all personal Debuffs.
Incinerate
Inflict a personal Wither, Exhaustion, Halt, and Incinerate Debuff, then pause all personal Debuffs for 10 seconds.
SPECIAL ATTACK 2 SP2
For each unique Debuff on the Opponent, the first hit inflicts a 6264 Incinerate Debuff for 83520 seconds. Max stacks: 10.

Spotlight & Gameplay