
Born This Way


Northstar: Heavy Attacks remove all stacks of personal pause to deal a burst of 5% of Attack Rating in Physical Damage per personal Reverb and Prowess effect on Northstar.
Iceman: Intercepts and Dash Attacks inflict a Frostbite Passive and cause the cooldown for Ice Armor to briefly expire faster.
Unique Synergy: Does not stack with duplicate synergies.




BREAK OUT





QuickSilver: Whiplash damage increases by 25%.
Magneto,Professor X,Wolverine,Beast: Reduce the Opponent’s Purify Ability Accuracy by -100% for 3 second(s) after a Well-Timed Block.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.

BRING ME A DREAM


Sandman: After Special Attack 3, Sandman gains a Fury Passive granting 30% Attack Rating for 10 seconds.
Mantis: Gain a True Accuracy Buff for 10 seconds when the Opponent is inflicted with Sleep.
Unique Synergy: Does not stack with duplicate synergies.

BRINGER OF DEATH - I


Psylocke: Basic Attacks have a 30% chance to grant a psi-charge and each psi-charge grants +5% Critical Rating.
Unique Synergy: Does not stack with duplicate synergies.
If this champion is a Horseman of Apocalypse Gain +50% Critical Damage Rating and +50% Attack Rating when striking an Opponent at 0 Power.
If this champion is a Horseman of Apocalypse Gain +50% Critical Damage Rating and +50% Attack Rating when striking an Opponent at 0 Power.

BRINGER OF DEATH - II


Gambit: Each time a Kinetic Charge is gained there is a 70% chance to gain an additional one. Cooldown 0.8 seconds.
Unique Synergy: Does not stack with duplicate synergies.
If this champion is a Horseman of Apocalypse Each Kinetic Charge grants 10% Perfect Block Chance up to a max of 100%.
If this champion is a Horseman of Apocalypse Each Kinetic Charge grants 10% Perfect Block Chance up to a max of 100%.

BRINGER OF DEATH - III


Wolverine: Personal Bleeds have a chance based on Critical Rating to be Critical Bleeds dealing damage based on Critical Damage Rating.
Unique Synergy: Does not stack with duplicate synergies.
If this champion is a Horseman of Apocalypse Gain +30% Critical Rating and +40% Critical Damage Rating.
If this champion is a Horseman of Apocalypse Gain +30% Critical Rating and +40% Critical Damage Rating.

BRINGER OF DEATH - IV


Archangel: Each hit of a Heavy Attack into a Stunned Opponent has a 10% chance to pause all Neurotoxins for 3 second(s).
Unique Synergy: Does not stack with duplicate synergies.
If this champion is a Horseman of Apocalypse Neurotoxin stun duration is increased by 30%.
If this champion is a Horseman of Apocalypse Neurotoxin stun duration is increased by 30%.



BROKEN MINDS




All Champions gain +1000 Armor Rating while Stunned

BROTHERHOOD


Sauron: Inflict a Bleed Passive dealing 15% of Attack Rating as Direct Damage over 6 seconds on the final hit of a Heavy Attack.
Toad: Tongue Attacks that make contact deal 20% of Attack as a burst of Physical damage while Paralytic Secretion is active.
Unique Synergy: Does not stack with duplicate synergies.



BUGSPEAK




Ant-Man (Future): While the Opponent is suffering from a personal Power Detonation effects, Ant-Man (Future) cannot Miss his Opponent.
Ant-Man: +25% Unsteady Debuff duration.
Wasp: +25% Shock Debuff potency.
Yellow Jacket: Each time the Opponent is inflicted with a Power Sting Debuff, inflict a Physical Vulnerability Debuff, lowering Physical Resistance by 10% for 10 seconds.
Unique Synergy: Does not stack with duplicate synergies.



BULL TARGETS




Guillotine: Souls last 30% longer and are paused during either champions Special Attacks.
The Hood: Gain +50% Attack Rating while Invisible.
Stryfe: Start the fight with Invisibility active.
Thor: Activating a Special Attack grants +3 Fury Buffs each granting 10% Attack Rating for 6 seconds.
Unique Synergy: Does not stack with duplicate synergies.




BUNKER PUNKS





Silk: Gain +500 Armor Rating and Block Proficiency.
Solo Synergy: Only affects this Champion and does not stack.




By your Powers Combined





Maestro: Gain +10% Fury potency for each other Synergy Champion on the team.
Solo Synergy: Only affects this Champion and does not stack.

Cage Fighters


Synergy Champions: When Rooted, Passively gain up to the nearest Bar of Power over 1.5 seconds. The Power Gain is removed if the Root expires, and does not trigger during the Opponent’s Special Attacks.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.


CALL OF THE PAST



Ant-Man (Future): When the Opponent gains a Prowess effect, gain a Nano-Armor Up Buff.
Bishop: +20% Incinerate Debuff potency.
Cable: Future Incinerate effect durations are reduced by 10% (up to 50%) when an Incinerate effect is inflicted on Cable.
Unique Synergy: Does not stack with duplicate synergies.



Candle Heads




Synergy Champions: When Immune to an Incinerate effect, gain a non-stacking +15% Bulwark Passive for 15 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.

Canine Teeth in the Side of my Neck


Karolina Dean: While suffering from an Incinerate effect, Karolina generates Iridescence Buffs 35% faster while in the sun and her personal Incinerates gain 20% increased duration.
Morbius: When inflicted with an Incinerate effect, lower the potency of future Incinerates by 15%, up to 75%.
Unique Synergy: Does not stack with duplicate synergies.



Caped Crusaders




Synergy Champions: Special Attack 2 grants a +20% Fury Buff for 6 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.
CAST OF CHARACTERS

All Champions except Mojo: +7% Offensive Combat Power Rate.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.




CAT SCRATCH FERVOR





Synergy Champions: Potency of the Champion’s Bleed Debuffs increases with their Combo Meter, up to a +50% increase in potency at 200 Combo Meter.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.