



THE BRAVE AND THE BOULDER





Other Synergy Members: The last hit of Special Attack 2 grants a Fury Buff for 6 seconds, increasing Attack by 15% of Base Attack.
This effect is doubled if all other Champions in this Synergy are present.
Unique Synergy: Does not stack with duplicate synergies.
This effect is doubled if all other Champions in this Synergy are present.
Unique Synergy: Does not stack with duplicate synergies.




THE DEADLIEST FORCE IN THE GALAXY JUST GOT DEADLIER





#Guardian Champions: Gain +7% Attack Rating.




The Destiny Inside Me





Bastion: For each defeated Synergy Champion on the team, gain +6% Attack Rating.
Mutant Champions: For each Mutant Champion on the team, gain +4% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.





THE ENEMY OF MY FRENEMY






All Champions gain +[85, 115, 155] Critical Rating



THE FANTASTIC FOUR




Mister Fantastic: For each unique Debuff on the Opponent, they take 4% of Mister Fantastic’s current Attack Rating as Direct Damage per second.
Human Torch: Incinerate and Nova Flame duration increased by 30%.
Invisible Woman: Invisibility only has a 15% chance to unpause during a Well-Timed Block.
Thing: Whenever you would gain a Rock Stack, gain an additional one.
Unique Synergy: Does not stack with duplicate synergies.

The Fire Within


Jean Grey: Crossing a Bar of Power grants Jean a +750 Bulwark Passive for 10 seconds.
Purgatory: At the start of Purgatory’s first fight in a quest, gain the Mutant Cross-Fight Class Soul.
Unique Synergy: Does not stack with duplicate synergies.
THE FIRST ONE

Apocalypse: Gain +15% Attack Rating for each Mutant on the team excluding himself.
Unique Synergy: Does not stack with duplicate synergies.



THE FLIGHT OF THE VALKYRIES




Synergy Champions: Gain an indefinite 50% Pierce Buff while the Opponent is at or below 20% Health.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.
THE GOLD STANDARD

All Champions gain +8% Special Attack rating.


THE GREEN DOOR



Absorbing Man: Gain Immunity to all Poison effects, and Omni-Morph Forms last 3 seconds longer.
Abomination (Immortal): Gain 250 Energy Resistance for each Poison effect on himself.
Hulk (Immortal): Personal Immortality effects gain +20% Ability Accuracy.
Unique Synergy: Does not stack with duplicate synergies.



THE HIGH GROUND




Air-Walker: Heavy Charging increases Ability Power Rate by an additional 150%, reduced by 50% for each Persistent Power Cosmic Air-Walker has.
Ebony Maw: Start the fight Focused and Persuade the Opponent 15% quicker.
Green Goblin: Special Attack 1 Laser Blasts have +40% flat chance to Power Drain.
Phoenix: Start each fight with 7 Phoenix Force Charges, paused until the next time a Charge is gained.
Unique Synergy: Does not stack with duplicate synergies.

The Hunter and the Hunted


Morbius: Well-Timed Blocks inflict a Bleed Debuff, dealing 1% of Attack Damage over 10 seconds. Max 10 stacks.
Blade: Damaging Debuffs on the Opponent lower Ability Power Rate by 5%. Max 10 Debuffs.
Unique Synergy: Does not stack with duplicate synergies.




THE ILLUSIONISTS





Synergy Champions: Dodging an attack with the Dexterity Mastery grants a non-stacking 20% Physical Resistance Passive for 10 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.




THE IRON MANTLE





Increase the potency of the team’s Armor Up effects by 10% for each synergy member present.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.


THE LUCKY ONE



Jubilee: While Blue Fireworks are active, whenever the Opponent’s abilities fail to trigger, Jubilee gains a Prowess Passive, increasing Special Attack Damage by 25% for 12 second(s). Max 1 stack(s).
Synergy Members: +10% Max Health.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.



The Main Event




The Serpent: Personal Fury effects are 8% more potent for each #Cul’s Worthy Champion on the team.
#Cul’s Worthy: Instant Damaging effects gain 15% potency.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.


The Marvels



Photon: Punishing the Opponent’s Special Attack with a Heavy Attack Pauses Electromagnetic Charges for an additional 3 seconds.
Captain Marvel: Punishing the Opponent’s Special Attack with a Heavy Attack to Gain 2 Energy Charges.
Ms. Marvel (Kamala Khan): Punishing the Opponent’s Special Attack with a Heavy Attack Refreshes up to 3 personal Buffs.
Unique Synergy: Does not stack with duplicate synergies.



The Mighty Avengers




#Mighty Avengers: +200 Physical Resistance per Debuff on the Opponent. Max: +1000.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.



The Most Dangerous Game




Synergy Champions: During Special Attacks 1 and 2, gain 4% Attack Rating for each living Synergy Champion.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.



The Munchies




Scream: With a personal Fervor active, Basic Attacks gain +475 Critical Rating for each living Synergy Champion.
Morbius: With a personal Fervor active, Basic Attacks gain +475 Critical Rating for each living Synergy Champion.
Moon Knight: While the Opponent is suffering from a personal Damaging effect, Basic Attacks gain +475 Critical Rating for each living Synergy Champion.
Storm: While the Opponent is suffering from a personal Damaging effect, Basic Attacks gain +475 Critical Rating for each living Synergy Champion.
Unique Synergy: Does not stack with duplicate synergies.