+15% Regen Symbiote Buff duration.
Solo: Only affects this Champion and does not stack.
+35% Ability Accuracy during Special Attacks.
Solo: Only affects this Champion and does not stack.
+40% Aberration Buff charge at the start of each fight.
Solo: Only affects this Champion and does not stack.
+2% Attack for each Buff in the RNA Bank.
Solo: Only affects this Champion and does not stack.
+18% Bleed Debuff Duration.
Solo: Only affects this Champion and does not stack.
+15% Nullify & Fate Seal Resistance.
Solo: Only affects this Champion and does not stack.
+25% chance to activate Frenzy Symbiote Buffs.
Solo: Only affects this Champion and does not stack.
All Mutants: Randomly start the fight with either +25% passive Attack Rating, +25% passive Power Rate, or +25% passive Armor Rating.
Unique Synergy: Does not stack with duplicate synergies.
Increase the duration of Freestyle and Acrobatic Combo Success by 5 second(s).
+30% Bleed Potency.
+30% Bleed Potency.
All Mutants and X-Men except Professor X: Gain 6% of a bar of Power every 10 second(s) for each Cerebro Charge. Max 24%.
Unique Synergy: Does not stack with duplicate synergies.
Stunned Opponents suffer -100% Ability Power Rate. This effect lingers for 0.2 seconds after the Stun expires.
Special 2 inflicts 1 additional Rupture Debuff.Unique Synergy: Does not stack with duplicate synergies.
+5% Max Health.
+5% Max Health.
+5% Max Health.
+5% Max Health.Unique Synergy: Does not stack with duplicate synergies.
Stun Debuffs inflicted on the Opponent last 25% longer.
Stun Debuffs inflicted on the Opponent last 25% longer.
Stun Debuffs inflicted on the Opponent last 25% longer.
Stun Debuffs inflicted on the Opponent last 25% longer.
Stun Debuffs inflicted on the Opponent last 25% longer.
Stun Debuffs inflicted on the Opponent last 25% longer.Unique Synergy: Does not stack with duplicate synergies.
Critical Hits have a 30% chance to Armor Break the Opponent for 6 second(s), reducing their Armor Rating by 700.
Critical Hits grant Rocket 1 additional Scrap Metal.
Activate Combo Shield for 5 second(s) when this Champion would lose their Combo Meter from being struck. This activates only once per fight.
Activate Combo Shield for 5 second(s) when this Champion would lose their Combo Meter from being struck. This activates only once per fight.Unique Synergy: Does not stack with duplicate synergies.
Rupture effects last 20% longer.
When Tippy-Toe attaches to the Opponent she stays on for 30% longer.Unique Synergy: Does not stack with duplicate synergies.
Bleed Immune Champions are inflicted by a Poison Debuff instead, reducing Health Recovery by 30% and Dealing 17% of Attack in Direct Damage over 10 second(s). Poison pauses and refreshes just as Bleed.
When the Opponent is afflicted by an Injury Debuff, Squirrel Girl has 50% chance to gain a Precision Buff, increasing Critical Rating by [1500, 1710], and 50% chance to gain a Cruelty Buff, increasing Critical Damage Rating by [700, 798], both effects lasts for 10 second(s).Unique Synergy: Does not stack with duplicate synergies.
Medium Attacks gain +5% chance for each Armor Break Debuff on the Opponent to inflict a Stun Debuff for 1.5 seconds.
Starting a Dash Attack immediately after Dashing Back generates 5 additional Nova Charges.
30% Chance to refresh Fury Buffs when striking with Medium Attacks.Unique Synergy: Does not stack with duplicate synergies.
Philosopher’s Mix gains +20% duration. Additionally, Vials of Might grant +10% Special Damage.
Dragon Man’s Special 3 generates an additional stack of Power Charge.Unique Synergy: Does not stack with duplicate Synergies.
Become immune to Nullify. Each time Nullify is prevented, gain a non-stacking Precision Buff, granting +350 Critical Rating for 15 seconds.
When dealing a burst of Direct Damage using a Special 2 Attack, the damage threshold of each burst is increased by 150% of Odin’s Base Attack Rating.Unique Synergy: Does not stack with duplicate synergies.
Special 2 Attacks deal an extra, half-potency Burst of Energy Damage per Captured Soul.
Gain immunity to Neutralize
Critical Hits from Light or Heavy Attacks grant a Spider-Seal Buff to the Opponent.
When a Symbiote Buff is consumed, 25% chance to re-trigger it.
Gain Special Lock immunity, and this immunity counts for his Illogical DNA ability.Unique Synergy: Does not stack with duplicate synergies.
#Spider-Verse Heroes: Start the fight with 2 indefinite Passive Dark Energy. When using any Special Attack, 1 Dark Energy is consumed to inflict a 15 second Debuff determined by the last basic attack landed.
Heavy Attack: Weakness, reducing attack rating by 30%.
Light Attack: Armor Break, reducing Armor Rating by 300.
Medium Attack: Degen, dealing 90% of Modified Attack.













