
Mole Man
Skill | 2020
Abilities : Bleed, Block Unblockable*, Contact Attacks, Frenzy, Purify, Shock, True Accuracy, Unstoppable
Immunities : Shock Immunity
Suggested Relics : Black Panther
7* Stat Focus Suggestions
Attack : Critical Damage Rating
Defense : Block Penetration
#AW : Clarity
#AW : Damage Over Time
#AW : Size: L & Size: XL
#AW : Unstoppable Armor
#AW: Planetary Endurance
#AW: Prowess Power
#Carina's Challengers
#Defensive: Tank
#RAIDS : Vanguard
#Size: XL
#Villain
Important Synergies

EXCAVATORS


Guardian: Each time Guardian has 0 Force Field Charges and gains a Charge, gain 1 additional Charge(s).
Mole Man: When blocking a hit to gain Unstoppable, do not consume a Monster Mass.
Unique Synergy: Does not stack with duplicate synergies.




FANTASTIC FIENDS





Diablo: 20% chance to Purify a Debuff.
Annihilus: 20% chance to Purify a Debuff.
Doctor Doom: 20% chance to Purify a Debuff.
Terrax: 20% chance to Purify a Debuff.
Mole Man: While Frenzied, Mole Man’s attacks lower Defensive Ability Accuracy by 50% fighting against the #Fantastic Four.
Unique Synergy: Does not stack with duplicate synergies.




GIANT MONSTROSITIES





King Groot: +35% Poison and Armor Break Debuff duration.
Size XL Champions: +4% Health and Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.


GOOD VIBRATIONS



Daredevil (Classic): +800 Critical Damage Rating when striking Stunned opponents.
Daredevil (Hell's Kitchen): +600 Critical Damage Rating & enter the fight with +10 Combo Meter.
Mole Man: While Unstoppable, Basic Attacks have a flat +50% Critical Hit Chance, regardless of Critical Rating.
Unique Synergy: Does not stack with duplicate synergies.


MONSTER MASH



Abomination: When inflicted with a Debuff, gain a Fury Buff increasing Attack by 50% for 12 seconds.
Man-Thing: Heavy Attacks are guaranteed Critical Hits while Man-Thing is Unstoppable.
Mole Man: Increases the duration of Monster Mass while Frenzied by 10%.
Unique Synergy: Does not stack with duplicate synergies.




NOT THE HERO...





The Hood: Knocking the opponent down loads 3 Bullet(s).
Villain Champions: +3% Health & Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.


PET PALS



Silver Centurion: f the Opponent is suffering less than 5 stacks of Plasma, Special Attack 2 inflicts one extra Plasma.
Mole Man: Gain 20% Attack Rating during Special Attack 1.
Squirrel Girl: Gain 20% Attack Rating during Special Attack 1.
Unique Synergy: Does not stack with duplicate synergies.




REVOLUTIONS NEED ARMS





Yellow Jacket: Nuclear Core Starting Charge and Overheat Point are increased by +10.
Villain Champions: +5% Health Rating.
Unique Synergy: Does not stack with duplicate Synergies.
Unique Synergy: Does not stack with duplicate Synergies.



STRANGE BEASTS AND BIZARRE MACHINES




Synergy Members: Gain +[500, 700, 900] Attack Rating and Armor Rating against #Size: XL Opponents.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.


IT’S ALIVE!



Punisher: While Indestructible, hits grant a Regeneration Passive, recovering 2% of Missing Health over 3 seconds. Max 3 stacks.
Synergy Members: +10% Bleed Debuff duration.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.


NEW INTELLIGENCIA TAKEDOWN



The Leader: Inflicting a personal Wither or Spectre Debuff pauses Leader’s Power Dissolve Debuff for 1.5 seconds.
Elsa Bloodstone: Performing a personal Counter-Evade pauses personal Debuffs for 3 seconds. Firing a Hellfire Round or Behemoth Buster with a Basic Attack shortens the Evade cooldown by 1 second.
Mole Man: Personal Shocks are paused during Moleman’s Special Attacks.
Unique Synergy: Does not stack with duplicate synergies.


MASSIVE GAINS



Gentle: Gain +57 Block Rating per Muscle Mass.
Mole Man: When activating Frenzy, gain a True Accuracy Buff for 2 seconds per Monster Mass, to a max of 14 seconds.
Galan: Reaching 315 Planetary Mass while the Harvest is not active grants a Heavy Attack Stun Charge. While this Charge is active, starting a Heavy Charge while the Opponent is within striking Distance inflicts a Stun Passive for 0.6 seconds and consumes the Charge.
Unique Synergy: Does not stack with duplicate synergies.
Champion Spotlight, How to Use and Gameplay
Coming Soon...