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Mole Man
Mole Man
Skill | 2020
Abilities : Bleed, Block Unblockable*, Contact Attacks, Frenzy, Purify, Shock, True Accuracy, Unstoppable
Immunities : Shock Immunity
Suggested Relics : Black Panther

7* Stat Focus Suggestions

Attack : Critical Damage Rating
Defense : Block Penetration
#AW : Clarity #AW : Damage Over Time #AW : Size: L & Size: XL #AW : Unstoppable Armor #AW: Planetary Endurance #AW: Prowess Power #Carina's Challengers #Defensive: Tank #RAIDS : Vanguard #Size: XL #Villain
Important Synergies
Guardian
Mole Man
EXCAVATORS
Guardian: Each time Guardian has 0 Force Field Charges and gains a Charge, gain 1 additional Charge(s).

Mole Man: When blocking a hit to gain Unstoppable, do not consume a Monster Mass.
Unique Synergy: Does not stack with duplicate synergies.
Diablo
Annihilus
Doctor Doom
Terrax
Mole Man
FANTASTIC FIENDS
Diablo: 20% chance to Purify a Debuff.

Annihilus: 20% chance to Purify a Debuff.

Doctor Doom: 20% chance to Purify a Debuff.

Terrax: 20% chance to Purify a Debuff.

Mole Man: While Frenzied, Mole Man’s attacks lower Defensive Ability Accuracy by 50% fighting against the #Fantastic Four.
Unique Synergy: Does not stack with duplicate synergies.
King Groot
Abomination (Immortal)
Mojo
Mole Man
Venom The Duck
GIANT MONSTROSITIES
King Groot: +35% Poison and Armor Break Debuff duration.
Size XL Champions: +4% Health and Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Daredevil (Classic)
Daredevil (Hell's Kitchen)
Mole Man
GOOD VIBRATIONS
Daredevil (Classic): +800 Critical Damage Rating when striking Stunned opponents.

Daredevil (Hell's Kitchen): +600 Critical Damage Rating & enter the fight with +10 Combo Meter.

Mole Man: While Unstoppable, Basic Attacks have a flat +50% Critical Hit Chance, regardless of Critical Rating.
Unique Synergy: Does not stack with duplicate synergies.
Abomination
Man-Thing
Mole Man
MONSTER MASH
Abomination: When inflicted with a Debuff, gain a Fury Buff increasing Attack by 50% for 12 seconds.

Man-Thing: Heavy Attacks are guaranteed Critical Hits while Man-Thing is Unstoppable.

Mole Man: Increases the duration of Monster Mass while Frenzied by 10%.
Unique Synergy: Does not stack with duplicate synergies.
The Hood
M.O.D.O.K.
Mojo
Mole Man
Mysterio
NOT THE HERO...
The Hood: Knocking the opponent down loads 3 Bullet(s).
Villain Champions: +3% Health & Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Silver Centurion
Mole Man
Squirrel Girl
PET PALS
Silver Centurion: f the Opponent is suffering less than 5 stacks of Plasma, Special Attack 2 inflicts one extra Plasma.

Mole Man: Gain 20% Attack Rating during Special Attack 1.

Squirrel Girl: Gain 20% Attack Rating during Special Attack 1.
Unique Synergy: Does not stack with duplicate synergies.
Yellow Jacket
Killmonger
Magneto
Mole Man
Storm (Pyramid X)
REVOLUTIONS NEED ARMS
Yellow Jacket: Nuclear Core Starting Charge and Overheat Point are increased by +10.
Villain Champions: +5% Health Rating.
Unique Synergy: Does not stack with duplicate Synergies.
Peni Parker
Howard The Duck
Mole Man
Venom The Duck
STRANGE BEASTS AND BIZARRE MACHINES
Synergy Members: Gain +[500, 700, 900] Attack Rating and Armor Rating against #Size: XL Opponents.
Unique Synergy: Does not stack with duplicate synergies.
Morbius
Punisher
Mole Man
IT’S ALIVE!
Punisher: While Indestructible, hits grant a Regeneration Passive, recovering 2% of Missing Health over 3 seconds. Max 3 stacks.
Synergy Members: +10% Bleed Debuff duration.
Unique Synergy: Does not stack with duplicate synergies.
The Leader
Elsa Bloodstone
Mole Man
NEW INTELLIGENCIA TAKEDOWN
The Leader: Inflicting a personal Wither or Spectre Debuff pauses Leader’s Power Dissolve Debuff for 1.5 seconds.

Elsa Bloodstone: Performing a personal Counter-Evade pauses personal Debuffs for 3 seconds. Firing a Hellfire Round or Behemoth Buster with a Basic Attack shortens the Evade cooldown by 1 second.

Mole Man: Personal Shocks are paused during Moleman’s Special Attacks.
Unique Synergy: Does not stack with duplicate synergies.
Gentle
Mole Man
Galan
MASSIVE GAINS
Gentle: Gain +57 Block Rating per Muscle Mass.

Mole Man: When activating Frenzy, gain a True Accuracy Buff for 2 seconds per Monster Mass, to a max of 14 seconds.

Galan: Reaching 315 Planetary Mass while the Harvest is not active grants a Heavy Attack Stun Charge. While this Charge is active, starting a Heavy Charge while the Opponent is within striking Distance inflicts a Stun Passive for 0.6 seconds and consumes the Charge.
Unique Synergy: Does not stack with duplicate synergies.
Champion Spotlight, How to Use and Gameplay
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