Doctor Bong
Skill · 2026
Abilities
Heavy Proficiency
Panic
Purify
Reverb
Reversal
Stun
Unblockable
Immunities
Nullify Immunity
Power Sting Immunity
Duel Targets
Tags
#Metal
#Offensive: Raw Damage
#Saga Champions
#Size: L
#Stabilize
#Villain
#Water
Synergies
BONG TERM RIVALRY
Start with +1 Bong Buff, and Reverbs gain 25% increased potency.
Howard’s Button Masher Extraordinaire ability becomes Bongtton Masher Extraordinaire. It’s the exact same ability except the Auto-Masher is always enabled, and it doesn’t prevent pressing Block manually.
Unique Synergy: Does not stack with duplicate synergies.
WHY THE BONG FACE?
Start with +1 Bong Buff, and Reverbs gain 25% increased potency.
Bill’s Unstoppable Buff becomes an Unstoppabong Buff. It’s the exact same Buff except if Beta Ray Bill is struck while it’s active he gains a personal Fury Buff.
Unique Synergy: Does not stack with duplicate synergies.
EVERY TIME A BONG RINGS, AN ANGEL GETS ITS WINGS
Start with +1 Bong Buff, and Reverbs gain 25% increased potency.
Armor Break Debuffs become Armor Bong Debuffs. They’re the exact same Debuffs except they’re paused by Angela’s Special Attacks until the Opponent is struck by a Basic Attack.
Unique Synergy: Does not stack with duplicate synergies.
Abilities
Signature Ability
ASK NOT FOR WHOM THE BONG TOLLS
Signature Ability
ASK NOT FOR WHOM THE BONG TOLLS
When Doctor Bong would be struck by a Combo-Ending Attack, he executes a Reversal. Cooldown: 15 seconds.
Doctor Bong’s Heavy Proficiency Buff gains 9.6% increased potency.
ALWAYS ACTIVE
The incomparable Doctor Bong is Immune to Nullify and Power Sting.
As a genius, Doctor Bong fights using his head. Charging a Heavy Attack grants him an Unblockable Buff until the end of his Heavy or Special Attack.
PURIFY
For each Debuff on him, Doctor Bong has a 20% chance to Purify incoming Debuffs, increased to 50% against non-Damaging Debuffs. Doctor Bong can’t Purify Stun Debuffs.
When Doctor Bong Purifies a Debuff, he gains +5 Combo.
GUARANTEED CRITICAL HITS
After Doctor Bong’s Combo Meter reaches a multiple of 5, he gains an indefinite Guaranteed Critical Passive.
When Doctor Bong Critically Hits with a Basic Attack, he loses 1 personal Guaranteed Critical Passive.
SPECIAL ATTACKS
Activating a Special Attack grants Doctor Bong a +180.0 Heavy Proficiency Buff for 30 seconds. This will not re-trigger while active and expires 90% slower during the Opponent’s Special Attacks, but expires 10% faster for each active personal Reverb.
Doctor Bong bongs his bell 3 times in each Special Attack. Each bong grants him an indefinite 8.3% Reverb Buff per level of the Special.
Gaining these Reverbs restores 5 seconds to Doctor Bong’s Heavy Proficiency's duration. Critical Hits restore 3 seconds. When the Heavy Proficiency ends, all personal Reverbs are removed.
SPECIAL ATTACK 1 SP1
On activation, inflict a Panic Debuff for 20 seconds. Critical Hits restore 5 seconds to this duration.
While at 9 or more Reverbs, the final hit inflicts a Stun Debuff for a fixed 1.8 seconds.
SPECIAL ATTACK 2 SP2
Each of the 5 hits grant Doctor Bong +5 additional Combo Meter.
While at 9 or more Reverbs, the final hit inflicts a Stun Debuff for a fixed 4 seconds.
SPECIAL ATTACK 3 SP3
Gain an indefinite Bong Buff, increasing the base duration of Doctor Bong’s Heavy Proficiency Buff by +10 seconds. Max stacks: 3. Any Bong Buffs gained while already at max stacks grants 3 personal Reverb Buffs.
Inflict a Stun Debuff for a fixed 4 seconds.




