Receiving Energy Damage generates 1 additional stack of Prowess.
10% chance to place a new Plasma Build Up Debuff on the Opponent when it is Removed or Purified.
Gain 1 Nova Charge each time Nova receives Energy Damage.Unique Synergy: Does not stack with duplicate synergies.
Temporary Soul Charges last 10 seconds longer.
At the start of the fight, if she has less than 2 Captured Souls, she gains 1.Unique Synergy: Does not stack with duplicate synergies.
Each time the opponent uses a Special Attack they become Power Locked for 6 seconds.
Each time the opponent uses a Special Attack they become Power Locked for 6 seconds.
Each time the opponent uses a Special Attack they become Power Locked for 6 seconds.
Each time the opponent uses a Special Attack they become Power Locked for 6 seconds.Unique Synergy: Does not stack with duplicate synergies.
30% chance to instantly Regenerate 35% of damage taken when struck.
Gain a Fury Buff increasing Attack Rating by 15% for 4 seconds upon switching Stances.Unique Synergy: Does not stack with duplicate synergies.
Dashing back during a Basic Attack combo inflicts a non-stacking Infuriate Debuff for 5 seconds, making the Opponent more aggressive and reducing their Offensive Ability Accuracy by 30%. Cooldown 10 seconds.
On activation of Special Attack 1 or 2, gain an Unblockable Buff for 3 seconds.Unique Synergy: Does not stack with duplicate synergies.
Start the fight with 4 Chi Charge(s).
Each hit in all Special Attacks are Guaranteed Critical Hits and gain a flat +35% personal Armor Break Ability Accuracy.
Each hit in all Special Attacks are Guaranteed Critical Hits and gain a flat +35% personal Armor Break Ability Accuracy.Unique Synergy: Does not stack with duplicate synergies.
While Fury is active, Beam Attacks are Unblockable.
While Fury is active, Beam Attacks are Unblockable.
Blocking energy-based attacks grants 2% of Max Power.Unique Synergy: Does not stack with duplicate synergies.
Triggering Immortality consumes 5% less Max Health as Gamma Radiation.
20% chance per Captured Class Soul to instantly Regenerate 20% Health just before being Knocked Out, once per fight.Unique Synergy: Does not stack with duplicate synergies.
While Invisible, Attacks have a 25% chance to place a Fragility Debuff on the Opponent.
Psycho-Man’s Ability Accuracy reduction effects reduce Ability Accuracy by an additional -15% flat.Unique Synergy: Does not stack with duplicate synergies.
While the Ablative Shield is Fractured, gain an indefinite Passive Fury, granting +10% Attack Rating until the Shield is repaired.
Potency of Fury effects are increased by 10%.Unique Synergy: Does not stack with duplicate synergies.
Special Attacks have a 70% chance to inflict a Stun Debuff, lasting 1.5 second(s) per level of Special Attack used.
+35% Heal Block Debuff duration.
+1.5% Attack Rating per Cunning / Madness Charge.
+20% personal Debuff Duration.Unique Synergy: Does not stack with duplicate synergies.
Evade chance increases by 100%.
When Struck Hulk has a 20% chance to ready a SMASH for his next attack.Unique Synergy: Does not stack with duplicate synergies.
Clean hits gain +20% Attack rating if the opponent has a Stun, Bleed or Fatigue Debuff.
Clean hits gain +20% Attack rating if the opponent has a Stun, Bleed or Fatigue Debuff.
Clean hits gain +20% Attack rating if the opponent has a Stun, Bleed or Fatigue Debuff.
Begin the fight with 25% additional Battery charge.Unique Synergy: Does not stack with duplicate synergies.
Longshot's Special 2 has a 42% chance to inflict an additional Incinerate for each Bad Karma removed by Fate Seal.
Whenever stealing a Buff Rogue deals 20% of her Base Attack as Degeneration damage for each Buff stolen.
All Female Champions: Gain 200 Critical Rating and 12% increased Ability Accuracy.
Unique Synergy: Does not stack with duplicate Synergies.
Synergy Champions: +5% Combat Power Rate, +130 Armor Rating, +5% Perfect Block Chance & +6% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
All Champions except Heimdall: Once per fight Heimdall will intercede on your behalf, dash back and hold Block for 1.5 seconds to gain an infinite Duration Fury Buff increasing Attack by 15% of Base Attack.
Unique Synergy: Does not stack with duplicate synergies.
Gains an Energize Buff granting +100% Combat Power Rate for 4 seconds, when a Personal Stun Debuff is applied.
Gains +25% Fury when inflicting a Armor Break Debuff for 10 seconds. Max Stack of 4.
Gains 1 bonus stacks of Incinerate on Special 1 when paired with Cyclops or Black Bolt (stacks if with both).Unique Synergy: Does not stack with duplicate synergies.
Activating any Special Attack has a 50% chance to trigger a Unstoppable Buff, lingering 1.2 seconds after the Attack ends.
Personal Fury Buffs gain an additional flat +10% chance to trigger and last 200% longer. Additionally landing a Heavy Attack pauses all personal Fury Buffs until another is gained.Unique Synergy: Does not stack with duplicate synergies.
Reaching a Combo Meter increment of 25 grants 1 Soul Charge.
When switching Combat Modes, gain +350 Critical Damage Rating for 10 seconds.
Blocking Attacks has a 50% chance to inflict a Bleed Debuff causing 25% of Attack Rating as direct damage over 5 seconds.Unique Synergy: Does not stack with duplicate synergies.






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