Wave
Science | 2026
Abilities
Battered, Debilitate, Fury, Heavy Proficiency, Incinerate Duration Resist, Physical Vulnerability, Poison Duration Resist, Regeneration, Stun, Tracking, Untouchable, Fury
 
 
*
7* Stat Focus
Attack:
Armor Penetration
Defense:
Block Penetration
#Hero
#Offensive: Raw Damage
#Saga Champions
#Size: S
#Stone
Relics

Signature Ability (Sig 1)
HYDROTHERAPY
Always Active
When a non-Instant Poison or Incinerate on Wave expires, gain a Regeneration Passive healing 30.0% of the damage taken from those effects over 4 seconds. Against Mystic Opponents, this includes Degeneration.
Wave’s Debilitate, Tracking, and Battered Debuffs become Severe against Mystic Opponents.
Abilities
ALWAYS ACTIVE
Utilizing her power over water, Wave can dilute Poisons and snuff out Incinerates, reducing their duration by -75.0%. Additionally, her Regeneration Rate cannot be reduced by Poison.
Wave’s personal Debuffs are all paused if either Champion hasn't landed a hit for 2 seconds.
FURYSTYLE
When Wave Intercepts or causes an attack to Miss, she gains a +10.0 Fury Passive for 5 seconds. Max stacks: -1.
When Wave avoids a hit with the Dexterity Mastery, she gains one of these Furies instead of a Precision Buff.
HEAVY MEDLEY
Wave can charge a Heavy Attack after a non-Combo-Ending Attack to Passively Stun the Opponent for 0.75 seconds.
The 4th hit of a Basic Attack combo, including Heavy Attacks, inflicts a 25.0% Debilitate Debuff for 8 seconds. Wave's Debilitate doesn't affect Stun Debuffs. Max stacks: -1.
The first hit of a Heavy Attack inflicts a -10.0 Physical Vulnerability debuff, lasting 8 seconds. Max stacks: -1.
Punishing a Special Attack grants a non-stacking +300.0 Heavy Proficiency Passive until the final hit of Wave’s Heavy Attack. While active, her Heavies can not Critically Hit.
UNTOUCHABLE WAVE
Heavy Attacks ready an Untouchable Wave.
Untouchable Wave allows Wave to Dash towards the Opponent during their Special Attacks in a rushing wave of water becoming Passively Untouchable until shortly after she starts an attack. If this causes an attack to Miss, unready Untouchable Wave.
Untouchable Wave inflicts a Tracking Debuff for 4 seconds. This is also inflicted at the start of each fight.
SPECIAL ATTACK 1
Each hit inflicts one of Wave’s Debilitates and Physical Vulnerabilities.
During this attack, Wave gains a +10.0 Fury Passive for each Debuff on the Opponent.
SPECIAL ATTACK 2
On hit, inflict a non-stacking 40.0 Battered Debuff for 3.5 seconds if one is not active. It is paused during Specials and Strikers, and remains paused until Wave or her Opponent land a hit.
SPECIAL ATTACK 3
Gain a stack of Paruparo. Max: -1.
Each stack of Paruparo increases the max stacks of Wave’s Physical Vulnerabilities and Debilitates by -1, and increases the potency of her Battered by 25.0%.
Inflict Wave’s Battered Debuff.
Synergies
UNTOUCHABLE HEAVY
The first Miss counts as if it was caused by Kitty’s Phase.
If this causes a Miss, Morbius’ Heavy Attack gains the benefits of a Psionic Glide Medium Attack.
Synergy Champions: Charging Heavy outside of Specials grants an Untouchable Passive for 1 second, paused while charging or until an attack Misses. If it causes a Miss, it goes on cooldown for 30 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.
MEDLEY RELAY
Synergy Champions: Backing up to the left wall begins a 30 second timer. If the Opponent hits the right wall within that time, gain a +50% Fury Passive for 20 seconds. The timer cannot restart until it has failed or the Fury has ended.
Unique Synergy: Does not stack with duplicate synergies.
Unique Synergy: Does not stack with duplicate synergies.


